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Vanquishing Fear and Apathy through e-Inclusion. What is VERVE? . VERVE is a research initiative of computer scientists, academics and healthcare professionals from all over Europe. VERVE is funded by the European Commission Seventh Framework Programme. The VERVE consortium.
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What is VERVE? VERVE is a research initiative of computer scientists, academics and healthcare professionals from all over Europe VERVE is funded by the European Commission Seventh Framework Programme • The VERVE consortium
Who will VERVE help? People at risk of social exclusion due to ageing Disadvantaged groups including those with neurological disorders • Who we help
Examples of VERVE technologies Human-like avatars in games to model everyday scenarios Computer simulations of instances where anxieties might occur (e.g. crowds) • What we do
VERVE technologies Click here to watch the VERVE video. • What we do
Focus of research • Fear of falling and Parkinson’s disease • Apathy related to cognitive decline and behavioural disturbances • Other emotional disturbances linked to anxiety • Areas of focus
Verve Partners A mix of clinical and technical research, practical experience and knowledge • VERVE Partners
Timelines 2011 2012 2013 2014 Research Protocols & Ethics Requirements & Design Visualisation platform & integration Authoring Tools for Content Run-time Components & Applications Development Evaluation of Clinical & Technical Aspects Dissemination / Exploitation Project Management
Conclusions • An exciting opportunity to deploy innovative serious games technology to help vulnerable people • Co-ordinated applied research across European academia, industry and medicine • Solving some of the most challenging healthcare problems for the future • What we will achieve
TCS (School of Computer Science & Statistics) specialises in Virtual Humans, Crowds and Perception • The Partners
TCS (Institute for Neuroscience) specialises in Neuroscience and Ageing TCD and its affiliated hospital St. James’ have been involved since 2007 in TILDA (The Irish Longitudinal study on Ageing189) and TRIL (Technology Research for Independent Living190) and bring their experience on the assessment and treatment of falls and frailty, and gait disturbances in Parkinson’s disease, together with collaborators in the Mater Hospital Dublin • The Partners
INRIA specialises in rendering and appearance capture • The Partners
Centre Hospitalier Universitaire de Nice specialises in the study and treatment of behavioural and mood disturbances related to dementia • The Partners
Universidad de Zaragoza (Graphics and Imaging Lab) specialises in Rendering and Perception • The Partners
Centre National de la Recherche Scientifique (LTCI Emotional Agents) specialises in multimodal interfaces and procedural animation methods • The Partners
Centre National de la Recherche Scientifique (IRCAM – Acoustics and Cognition in Phobias) specialises in using audio-visual virtual environments to evaluate and treat people with phobias • The Partners
Kainos is a thriving technology company with particular expertise in three core markets – healthcare, financial services and public sector • The Partners
TESTALUNA develops videogames, simulations and virtual communities combining high quality entertainment with training, educational, therapeutic and promotional purposes • The Partners
Deutsche Forschungszentrum für Künstliche Intelligenz (GmbH) specialises in 3D-Web-Based Architecture, Integration, and Intelligent Characters • The Partners