130 likes | 283 Views
Backwards Design. An overview. Rationale for Backwards Design. Gets us away from activity driven units Intellectualizes our work Provides a focus for the teacher Depth vs breadth Uncoverage vs coverage. Why BD for Special Education?. Moves away from focus on discrete skills
E N D
Backwards Design An overview
Rationale for Backwards Design • Gets us away from activity driven units • Intellectualizes our work • Provides a focus for the teacher • Depth vs breadth • Uncoveragevs coverage
Why BD for Special Education? • Moves away from focus on discrete skills • High expectations • Accessing the standards • Makes connections (transference)
3 Stages of Design • 1. Identify learning results • Big ideas----enduring understandings • Essential Questions • Knowledge and skill • 2. Determine acceptable evidence • 3. Plan learning experiences and instruction
Big Ideas • Core ideas (core to the subject) • Umbrella concepts • Not obvious • Not basic (basic implies definitions building block skills) • Example of a basic idea is Offense and Defense. Whereas a core idea is “spreading the defense creates room for offense”
Enduring understandings • Are central and organizing notions • Gives meaning and connection to facts • Arekey ideas in a subject • Have lasting value beyond the classroom • Are embedded in facts, skills, activities • Not necessarily presented to students
An essential question • Is juicy and engaging • Is presented to students to drive the study • Offers a sense of adventure and fun to explore • Short and deliberately framed to provoke and sustain interest • No right/wrong answer • Prompts debate/discussion/provocative • Has personal appeal
5 criteria to evaluate an essential question • Has no obvious right answer • Raises other important questions • Often addresses the conceptual foundations (or philosophical foundations ) of a discipline • Naturally recurs • Can effectively provoke and sustain student inquiry while also focusing on work and student performances
Knowledge and skills • Knowledge is conceptual • Skills are performance based • What will students need to know (knowledge) and be able to do (skills)?
Friendship • Big Idea: There are different kinds of friends and friendships change over time. • EU: Friendships are not always what they seem or Friendships are an essential part of healthy lifestyles • EQ: Who are my real friends and how do I find out? Or Is the enemy of my friend also my enemy?
Determining acceptable evidence • Understanding reveals itself through different kinds of performances • A variety of assessments are needed
5 Types of Assessments • Observations/dialogue • Quizzes/tests • Academic prompts (open ended question or problem posed by teacher) • Performance tasks/project (authentic task that mirrors ‘real life’. Tangible product or performance) • Self-reflection