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Universal Design for Learning

Universal Design for Learning. Increasing Student Achievement in the Digital Age. Boo Murray. CAST Mission. Expand learning opportunities for all individuals Including those with disabilities Through research and development of technology- based resources and strategies.

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Universal Design for Learning

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  1. Universal Design for Learning Increasing Student Achievement in the Digital Age Boo Murray

  2. CAST Mission • Expand learning opportunities for all individuals • Including those with disabilities • Through research and development of technology- based resources and strategies

  3. What is Universal Design for Learning (UDL)? • Framework for designing curricula • Educational goals • Methods • Materials • Assessment

  4. What is the goal of UDL? • Enable all students to gain knowledge, skills, and enthusiasm for learning • provide rich supports for learning • reduce barriers in the curriculum

  5. What is UDL? • Provide options for: • Presenting information and content (the “what” of learning) • Performing tasks and solving problems (the “how” of learning) • Stimulating interest and attention (the “why” of learning)

  6. Three Brain Networks 2. Strategic 1. Recognition 3. Affective

  7. Universal Design for Learning

  8. Universal Design for Learning Three Core Principles: • Multiple means of representation • Multiple means of action and expression • Multiple means of engagement

  9. The Role of Digital Media Networkability Versatility Ability to Be marked Transformability

  10. Project Focus Academy • Three Modules over 1 ½ years • Introduction to Universal Design for Learning • Reaching Every Student • Teaching Every Student • Participants • 9 school districts • Special education focus

  11. Project Focus Academy • Structure • Asynchronous through MassONE • Online “classes” through iVocalize • Face-to-face sessions • Activities • Readings • Technology-based activities • Forum -- post reflections and respond to others’ posts

  12. How’s It Going?

  13. www.cast.org

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