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Student Reward System A new development Ray Ackerlund Vice President of Marketing & Product Management @ RayAckerlund. What is the Student Reward System. Game-based enrichment tool Reinforce positive behavior Academic Non-academic Game activity to retain interest District-defined Name
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Student Reward System A new development Ray Ackerlund Vice President of Marketing & Product Management @RayAckerlund
What is the Student Reward System • Game-based enrichment tool • Reinforce positive behavior • Academic • Non-academic • Game activity to retain interest • District-defined • Name • Color • Rewards
What value does it offer? • Reinforcement for all students • Improves parent involvement • Provides short-term goals/rewards for students • Historical data on student behavior • Helps to identify trends outside academics
Key functionality • Standard rewards set by school • Attendance, Grades, other • Participation, discipline, tutoring • School controlled name and colors • Virtual and real-world rewards • Special events/activities promotion • School defined point allotments
Future Developments • Expansion to mobile and tablet devices • Additional Games • Teacher goal setting for easy management • “Challenge” options for students & teachers • Integration with social media • Additional avatar items • Integration with 3rd party games/systems
Implementation pre-planning • Begin with lower grades (K-7) • Identify core award items (academic) • Determine accessibility (times/locations) • Create semester and year carryover policy • Create student and parent communications
How to implement • Distribute communications • Recommend 1 month prior • Train teachers on tool – ensure acceptance • Initiate awards but delay student access • Begin with lowest grade and work up • Evaluate student impact on a quarterly basis