300 likes | 434 Views
Preservation-Worthy Digital Video: Hope You Brought Your Checkbook. Jerome McDonough New York University November 8, 2014. Digital Video Basics. A video signal consists of luminance and chrominance information Luminance – brightness, varying from white to black (abbreviated as Y)
E N D
Preservation-Worthy Digital Video: Hope You Brought Your Checkbook Jerome McDonough New York University November 8, 2014
Digital Video Basics • A video signal consists of luminance and chrominance information • Luminance – brightness, varying from white to black (abbreviated as Y) • Chrominance – color (hue & saturation), conveyed as a pair of color difference signals: • R-Y (hue & saturation for red, without luminance) • B-Y (hue & saturation for blue, without luminance)
Digital Video Basics • Where’s the green? • Spectral response of the human eye peaks in the green frequencies. The perceived brightness of an item can be constructed using weighted values for its red, green and blue components: • Y = 0.299R + 0.587G +0.114B, or
Digital Video Basics 4:2:2 sampling 4:2:0 sampling 4:1:1 sampling 4:2:2 – High End DV (Digital Betacam, DVCPro50) 4:2:0 – MPEG 1 & 2 4:1:1 – DV and DVCAM
Digital Video Basics • Why not 4:4:4 sampling? • 720 x 486 resolution = 349,920 pixels per frame • 349,920 pixels x 10 bits/sample x 3 samples/pixel = 10,497,600 bits per frame • 10,497,600 bits/frame X 29.97 frames/second = 314,613,072 bits per second • 314,613,072 bps x 3600 seconds = ~141.58 GB/hour • For 1920x1080 HDTV, more like 840 GB/hour • 4:2:2 sampling drops that rate by a third with almost no perceptible difference in quality. 4:2:0 and 4:1:1 drop it in half.
Digital Video Basics • MPEG 2 Compression • Further subsampling • down sample to 8 bits/sample • down sample to 4:2:0 sampling regime • Discrete Cosine Transformation + Requantizing of coefficients from DCT • Variable Length Encoding & Run Length Encoding • Interframe compression (motion compensation) • all of which can take a 209 mbps video rate (for 4:2:2 video) and reduce it to around 8 mbps with no apparent visual loss.
Digital Video Basics • Raw digital video is extremely storage and bandwidth intensive. • As a result, almost all digital video processing systems employ a mix of lossless and lossy compression mechanisms.
Preservation-Worthy Digital Video • Desired characteristics for digital video we feel we can preserve include: • Content can be migrated to new formats and new media without introducing artifacts • Stored in non-proprietary, standard format which is openly documented • Easy to produce derivatives for end-user distribution • Minimize costs of production, distribution & migration
Sampling, Migration & Artifacts • As in still image digitization, employing lossy compression can lead to artifacting when you migrate. • Unlike still images, lossy compression is assumed in almost all video processing technology today.
One River Media Codec Test Image Images courtesy of Marco Solorio, One River Media
Black Magic 8-Bit 4:2:2 Uncompressed Codec Images courtesy of Marco Solorio, One River Media
Black Magic 8-Bit: 10th Generation Images courtesy of Marco Solorio, One River Media
One River Codec Test Images courtesy of Marco Solorio, One River Media
Digital Voodoo 10-bit Codec Images courtesy of Marco Solorio, One River Media
Digital Voodoo 10-bit: 10th Gen. Images courtesy of Marco Solorio, One River Media
One River Codec Test Images courtesy of Marco Solorio, One River Media
Apple 4:4:4 “None”: 10th Gen. Images courtesy of Marco Solorio, One River Media
Sampling, Migration & Artifacts • 4:4:4 sampling fulfills the digital promise of perfect copies across generations, but • Most video equipment doesn’t actually support it. Most high-end video editing packages on computers do and will store 4:4:4 to disk. • Lesson: if you want to store 4:4:4 uncompressed video, prepare to buy a lot of disk (or HSM), and abandon videotape.
Storing 4:4:4 Uncompressed Video • QuickTime – Proprietary, but publicly documented and does the task, and software support is available • MJPEG 2000 – Open Standard (ISO/IEC 15444), supports 4:4:4 uncompressed. Software support iffy, but growing. • Material Exchange Format – Open Standard, but software support is weak, and some vendor issues
Storing 4:4:4 Uncompressed Video • Videotape is a non-starter. D1 tape decks for uncompressed video cost $200K, and use 4:2:2. • Disk vs. HSM Tape • Cost vs. Speed • Opportunities to detect bit rot, ability to migrate, time to produce derivatives • Waiting on grid storage….
Mind Games I: Conversion • NYU has approximately 30,000 hours of moving image material, undigitized, in its special collections. Let’s digitize 1/10 of that. • 9 Digitization/Editing workstations: $690,000 • 9 conversion staff full time for 1 year: $350,000 • 425 TB of Disk Storage @ $10k/TB = $4,250,000 • Grand Total: $5,290,000 • FYI, according to ARL, that’s nearly half our entire 2002 materials budget
Mind Games II: On-going costs • Assume migration every 10 years. Assume time to migrate = 2x time of source material. • 6,000 hours x staff salary = ~$120K / 10 = $12k/year • Assume new derivatives every 5 years, and time to migrate = 2x time of source material • 12,000 hours x staff salary = ~$240k / 10 = $24k/year • 3% disk loss/year x 425 TB = 12.75 TB replaced/year. Assuming disk prices are halved every two years, for next 10 years we’d have $38,750 total replacement costs, or $3,875/year. • Grand Total: ~$40K/year maintenance costs
Mind Games III • On-going maintenance costs for 3,000 hours of video on disk aren’t particularly bad. • Initial conversion costs, however, are nightmarish. • If you don’t spend the money, however, your digital video is unlikely to prove any more preservation-worthy than analog.
NYU Costs: Capture Hardware Complete system cost: ~$125,000.00
NYU Costs: Conversion Personnel • Currently conversion takes approximately 8 hours for every hour of tape. • Minimum personnel cost of ~$150/hour (staff time + benefits) for conversion • Hope to lower conversion time with practice (and better equipment), but at best, probably around $100/hour of tape.
NYU Costs: Repository Hardware • Sun Enterprise 15K w/L700 Tape Backup: ~$400K/year • Sun T3 Disk Arrays (10 TB): ~$100K ($10K/TB)
NYU Costs: Repository Personnel • Fractional part of NYU ITS Unix SysAdmin, Network Support Specialist, Tape Backup support, equivalent to about 1 FTE • ~$75K/year
NYU Costs: Summary • About $475K/year to keep our server alive and happy; $10K to add another terabyte • About $125K to add a new video capture/editing workstation • About $100-150 per hour of video to pay staff capture/conversion costs
The Good vs. the Perfect • Good: 1 hour of video dubbed to Digital Betacam (w/duplicate master) and converted to DVD & MPEG4 streaming derivatives • $150 staff time + $70 (2 digibeta tapes) + $3 (DVD-R blank w/case) + $24.75 (disk for MPEG4) = $247.75 • Perfect: 1 hour of video converted to 4:4:4 uncompressed on disk (w/replicated backup) w/DVD & MPEG4 streaming derivatives • $150 staff time + $2,860 (disk for master and backup) + $3 (DVD-R) + $24.75 (disk for MPEG4) = $3,037.75
Affordable Perfection • Disk prices from 1992 to 2000 fell at about 45% per year. • If that holds, by 2010, the 1 TB which costs us $10,000 today will cost $276. • Storing 143 GB (one hour of 4:4:4 uncompressed video w/audio) will cost $39.50 ($4.50 more than a 60 minute Digital Betacam tape today).