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The C.A.R.P. Method Creating Successful Instructional Visuals . Carp’s four basic design principles.
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The C.A.R.P. Method Creating Successful Instructional Visuals
Carp’s four basic design principles • The following is an overview of four very important design principles. Incorporating each one of them into your visual presentations is fundamental in communicating effectively with your audience. Though we will look at each one separately, these principles are found intertwined.
What does CARP stand for? HOW EASY WAS THIS SLIDE TO READ? C A R P o l e r n i p o t g e x r n t i a m i m s e t i t n i t t o y n
What does CARP stand for? C ontrast A lignment R epetition P roximity
How can these actions benefit our learners? Proper use of contrast makes material easier to read. Contrast uses visual cues to emphasize the main point and separates information in a way that makes it easier to understand. Correctly aligned images create chunks of information and reduce cognitive overload. Proximity is important for connecting ideas together and creating a sense of flow.
Contrast Contrast- Making the components of a visual image- for example, shape and color- different. contrast contrastcontrastcontrastcontrast contrastcontrastcontrastcontrast contrastcontrastcontrastcontrastcontrast Definition provided by Creating Graphics for Learning and Performance
Contrast HOW EASY WAS THIS SLIDE TO READ?
Alignment Alignment- Lining up visual elements along an edge or imaginary path to create a clean, easy to follow and intentional look.
Alignment LIFE CYCLE OF A FROG • EGG • TADPOLE • FROG WAS THIS SLIDE EASY TO UNDERSTAND?
Alignment LIFE CYCLE OF A FROG TADPOLE EGG FROG
Repetition Repetition- the repeating of a visual element throughout the presentation. Using the repetition of shape, texture, color, size, etc. to increase the organization and visual unity of the presentation.
Animal Characteristics: Horse FROG 4 legs mane Many colors mammal • Porcupine • Quills • Exposed underbelly • Hibernates • aggressive COULD YOU TELL THESE ITEMS ARE RELATED?
Repetition ANIMAL CHARACTERISTICS
Proximity Proximity- the grouping of related items to create a visual unit which communicates the information more clearly and reduces visual clutter.
Proximity VOCABULARY Equations Inequality Literal Equation Solution (Solution Set) Linear Equation Constant Formula Identity Operation Area, Perimeter, Volume Properties of Equality (Addition, Subtraction, Multiplication, and Division) Proportions Cross Products Least Common Multiple (LCM) Matrices Matrix Matrices Corresponding Entries Dimension Column, Row Entry, Element Scalar Product Data Percent of Percent off Zero of a Function Root of a Function Function Notation Dependent and Independent Variable Input/Output Pattern Parabola Mapping Relation Function Domain Range System of Equations Substitution Elimination Intersection Parallel Lines Coincide Identity No Solution
Proximity VOCABULARY SYSTEMS SOL A.9 System of Equations Substitution Elimination Intersection Parallel Lines Coincide Identity No Solution EQUATIONS SOL A.1 Equations Inequality Literal Equation Solution (Solution Set) Linear Equation Constant Formula Identity Operation Area, Perimeter, Volume Properties of Equality (Addition, Subtraction, Multiplication, and Division) Proportions Cross Products Least Common Multiple (LCM) MATRICES SOL A.4 Matrices Matrix Matrices Corresponding Entries Dimension Column, Row Entry, Element Scalar Product Data Percent of Percent off QUADRATICS SOL A.5 and A.15 Zero of a Function Root of a Function Function Notation Dependent and Independent Variable Input/Output Pattern Parabola Mapping Relation Function Domain Range
RESOURCES: http://www.presentationzen.com/chapter6_spread.pdf http://units.english.uiuc.edu/ppw/prosem/2003/carp/index.html http://www.nondesigners.com/PrinciplesCheatsheet.pdf http://coe.sdsu.edu/eet/articles/designprin1/start.htm http://lab.christianmontoya.com/designing-with-crap/designing-with-crap-cc.pdf http://en.wikibooks.org/wiki/Graphic_Design/Principles_of_Design http://coe.sdsu.edu/eet/articles/designprin1/start.htm