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Game Level Assets. Progress. The Timeplan has held – … more or less… I’ve been a bit too preoccupied with keeping the polycount as low as possible . In hindsight I should have ”stress tested ” the engine to determine optimal number of tris. Progress. Progress.
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Game Level Assets Johan Jansson
Progress The Timeplan has held – …more or less… I’vebeen a bit toopreoccupied with keeping the polycount as low as possible. In hindsight I shouldhave ”stress tested” the engine to determine optimal number of tris. Johan Jansson
Progress Johan Jansson
Progress Johan Jansson