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By Jennifer Sanborn. The Memorial Reception Building. Schematic Lighting Design. The Memorial Reception Building. Location: Arlington National Cemetery Arlington Virginia Floors: 3 Use: Assembly, Guards Living Quarters, Museum, Offices, Storage Area: About 50,000sf.
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By Jennifer Sanborn The Memorial ReceptionBuilding Schematic Lighting Design
The Memorial Reception Building Location: Arlington National Cemetery Arlington Virginia Floors: 3 Use: Assembly, Guards Living Quarters, Museum, Offices, Storage Area: About 50,000sf Overview
Basement Overview
First Floor Overview
Amphitheater Floor Plan
Amphitheater Existing
Amphitheater Currently there is no exterior lighting on the amphitheater since the cemetery is closed after dusk. I am proposing an architectural lighting concept for this space in the chance they may want to open the cemetery after dark. Goals: • Emphasize Classical architecture • Place circulation lighting to create flow through the space Go a l s Existing
Amphitheater Concepts
Amphitheater Renderings Existing Concept Sketch
Amphitheater Renderings Concept Sketch Existing
Amphitheater Renderings Concept Sketch Existing
Reception Room Floor Plan
Reception Room Existing
Reception Room Goals: • Create a more grand entrance • Use Non uniform lighting to create interst • Emphasize architecture • Columns • Upper railing Go a l s Existing
Reception Room Concepts
Reception Room Renderings Existing Concept Sketch
Reception Room Renderings Concept Sketch Existing
Reception Room Goals: • Redirect attention from fixtures to honorary memorabilia • Create interest with non uniformity • Decrease glare on display case glass Go a l s Existing
Reception Room Concepts
Reception Room Renderings Concept Sketch Existing
Work Area Floor Plan
Work Area Goals • Flynn Mode • Hazy quiet, relaxed • Indirect/direct • Accent • Home like feel • Create interest Go a l s Existing
Work Area Concepts
Work Area Renderings Existing Concept Sketch
Crypt Chapel Floor Plan
Crypt Chapel Existing
Crypt Chapel - Entrance Goals • Very low light levels • Quiet people entering the chapel • Make the space feel smaller/safer • Non-uniform light to create interest • Draw attention to floor level • Make the ceiling dark and floors bright • Make the space feel shorter • Create movement through space Go a l s
Crypt Chapel - Entrance Concepts
Crypt Chapel - Entrance Renderings Existing Concept Sketch
Crypt Chapel - PerimeterPassageway Goals • Low light levels • Maintain low voice levels • Non-uniform light level to create interest • Draw attention to walls without losing the ability to see floor • Incorporate direct sconces to place a large amount of light onto walls with spill light on to the floor • To make this space feel slightly taller than the entrances • Create movement through space Go a l s
Crypt Chapel - PerimeterPassageway Concepts
Crypt Chapel - PerimeterPassageway Renderings Existing Concept Sketch
Crypt Chapel - Center Goals • Low light levels • Hazy/quiet • Maintain low voice levels • Non-uniform light level to create interest • Front of space-alter • Draw attention to ceiling • Light dome structured ceiling • To create an ah effect when people enter the space • Attention moved from floor to ceiling • Occupant moved from “short” room to “tall” room - thus creating the effect of this space to be very tall • Draw attention to ceiling • Make occupant feel open to sky and closer to God • Stop movement • Feeling of safety and comfort Go a l s
Crypt Chapel - Center Concepts
Crypt Chapel - Center Renderings Existing Concept Sketch
Thank You Questions?