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The Memorial Reception Building

This schematic lighting design proposal focuses on enhancing classical architecture and creating a harmonious flow through spaces within the Memorial Reception Building at Arlington National Cemetery. Concepts include non-uniform lighting, accentuating architectural features, and enhancing the visitor experience. Explore the proposed concepts for the amphitheater, reception rooms, work areas, crypt chapel entrance, perimeter passageway, and center to achieve a refined, tranquil, and inviting ambiance.

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The Memorial Reception Building

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  1. By Jennifer Sanborn The Memorial ReceptionBuilding Schematic Lighting Design

  2. The Memorial Reception Building Location: Arlington National Cemetery Arlington Virginia Floors: 3 Use: Assembly, Guards Living Quarters, Museum, Offices, Storage Area: About 50,000sf Overview

  3. Basement Overview

  4. First Floor Overview

  5. Amphitheater Floor Plan

  6. Amphitheater Existing

  7. Amphitheater Currently there is no exterior lighting on the amphitheater since the cemetery is closed after dusk. I am proposing an architectural lighting concept for this space in the chance they may want to open the cemetery after dark. Goals: • Emphasize Classical architecture • Place circulation lighting to create flow through the space Go a l s Existing

  8. Amphitheater Concepts

  9. Amphitheater Renderings Existing Concept Sketch

  10. Amphitheater Renderings Concept Sketch Existing

  11. Amphitheater Renderings Concept Sketch Existing

  12. Reception Room Floor Plan

  13. Reception Room Existing

  14. Reception Room Goals: • Create a more grand entrance • Use Non uniform lighting to create interst • Emphasize architecture • Columns • Upper railing Go a l s Existing

  15. Reception Room Concepts

  16. Reception Room Renderings Existing Concept Sketch

  17. Reception Room Renderings Concept Sketch Existing

  18. Reception Room Goals: • Redirect attention from fixtures to honorary memorabilia • Create interest with non uniformity • Decrease glare on display case glass Go a l s Existing

  19. Reception Room Concepts

  20. Reception Room Renderings Concept Sketch Existing

  21. Work Area Floor Plan

  22. Work Area Goals • Flynn Mode • Hazy quiet, relaxed • Indirect/direct • Accent • Home like feel • Create interest Go a l s Existing

  23. Work Area Concepts

  24. Work Area Renderings Existing Concept Sketch

  25. Crypt Chapel Floor Plan

  26. Crypt Chapel Existing

  27. Crypt Chapel - Entrance Goals • Very low light levels • Quiet people entering the chapel • Make the space feel smaller/safer • Non-uniform light to create interest • Draw attention to floor level • Make the ceiling dark and floors bright • Make the space feel shorter • Create movement through space Go a l s

  28. Crypt Chapel - Entrance Concepts

  29. Crypt Chapel - Entrance Renderings Existing Concept Sketch

  30. Crypt Chapel - PerimeterPassageway Goals • Low light levels • Maintain low voice levels • Non-uniform light level to create interest • Draw attention to walls without losing the ability to see floor • Incorporate direct sconces to place a large amount of light onto walls with spill light on to the floor • To make this space feel slightly taller than the entrances • Create movement through space Go a l s

  31. Crypt Chapel - PerimeterPassageway Concepts

  32. Crypt Chapel - PerimeterPassageway Renderings Existing Concept Sketch

  33. Crypt Chapel - Center Goals • Low light levels • Hazy/quiet • Maintain low voice levels • Non-uniform light level to create interest • Front of space-alter • Draw attention to ceiling • Light dome structured ceiling • To create an ah effect when people enter the space • Attention moved from floor to ceiling • Occupant moved from “short” room to “tall” room - thus creating the effect of this space to be very tall • Draw attention to ceiling • Make occupant feel open to sky and closer to God • Stop movement • Feeling of safety and comfort Go a l s

  34. Crypt Chapel - Center Concepts

  35. Crypt Chapel - Center Renderings Existing Concept Sketch

  36. Thank You Questions?

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