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IML 101: The Languages of New Media. Introduction: The Stakes of Multimedia. What ’ s at stake?. History 2. Subjectivity 3. Representation . What ’ s at stake?. History How do we think about the past? What do we remember about the past? How do we construct the past in the present?
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IML 101: The Languages of New Media Introduction: The Stakes of Multimedia
What’s at stake? History 2. Subjectivity 3. Representation
What’s at stake? History How do we think about the past? What do we remember about the past? How do we construct the past in the present? Why is the past important?
Odilon Redon Odilon Redon or The Eye Like a Strange Balloon Mounts Toward Infinity Guy Maddin
How do we talk about an art work? Evaluate 2. Describe 3. Interpret
How do we talk about an art work? Evaluate -good/bad/enjoyable 2. Describe -formal aspects/composition/aesthetics 3. Interpret -understand multiple levels of meaning -decode ideology
What’s at stake? 2. Subjectivity (Race, class, gender) Who are we? How do we perceive and think about the world? How are we defined through technology? Who do we want to be?
Ann Lee Ann Lee You Proposes Dr. Frankenskippy
What’s at stake? 3. Representation How do we show the world and people in it? How does the world show us? How are power relations expressed through representational systems? How do we become producers rather than mere consumers of visual culture?
Star Guitar Star Guitar -- The Chemical Brothers Michel Gondry
The IML and its methodology emerge at the intersection of four theoretical traditions
Art history & Visual culture fine arts, photography, graphic design
Digital culturecomputers, interactive media, games, networks
History / Historiography History that is self-conscious, even skeptical, about the process of its own construction
Critical multimedia / Meta-critical multimedia Research-based multimedia that is fully conscious of the tools and strategies by which it is created