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Medbiquitous 2009

Learners. Medbiquitous 2009. Subject Matter Experts. Educators. Digital Asset Management System. Informatics Expert. Instructional Designers. Application Developers. The Team. ASCP Asset Warehouse- Application Services. Taxonomy For Pathology Images; Asset Publishing Process.

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Medbiquitous 2009

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  1. Learners Medbiquitous 2009

  2. Subject Matter Experts Educators Digital Asset Management System Informatics Expert Instructional Designers Application Developers The Team

  3. ASCP Asset Warehouse- Application Services

  4. Taxonomy For Pathology Images; Asset Publishing Process

  5. Unified Medical Language System National Library of Medicine- NLM SNOMED CT Systematized Nomenclature of Medicine-Clinical Terms ASCP custom vocabulary Keywords for search Definitions/Descriptions in each ring Attributes of assets- Metadata definitions- Dublin Core Standards for qualifying electronic resources ASCP Pathology Image Taxonomy A standardized approach to classification of assets. Custom Vocabulary for Classification

  6. The Vault

  7. ASCP Asset Warehouse

  8. ASCP Asset Warehouse

  9. ASCP Asset Warehouse

  10. ASCP Asset Warehouse

  11. ASCP Asset Warehouse

  12. Could We…. • Do what we are doing well (provide quality education), BETTER? • Build a knowledge base that is well organized and catalogued? • Develop systems and tools to facilitate the exchange of knowledge for staff, volunteers and learners? • Allow for collaboration and social learning experiences? • Create a more streamlined and cohesive rapid educational content production process? • Manage the knowledge base and allow for scalability and growth? • Create possibilities for collaborations and partnerships with similar interests groups? • Build a platform that allows for integration of best practices? • Connect the dots and move from collaboration to alignment ? • Allow for Continuous Quality Improvement to enable us meet the changing members needs? Ideas That Evolved

  13. Learner – Power Knowledge Managers; Teacher – Coach, Curator WhyGeneration Time constraints, pressures Active Learner Easy way out Too many choices Information resources Instant Gratification Technology Addressing Learner Needs

  14. Learning Assets Staff Learning Objects Resources Online Education/ Community Learning Objects Interface Mapped Curriculum Learner Central- Education Home Measurement/Evaluation Faculty Central Learners Education Blueprint

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