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Rapid development of Serious Games. www.thinkingworlds.com. Taking Serious Games mainstream. Customer barriers and uncertainty Cost of development Time to develop Reusability Skills required Infrastructure. www.thinkingworlds.com. Rapid Sims Tools - characteristics.
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Rapid development of Serious Games www.thinkingworlds.com
Taking Serious Games mainstream • Customer barriers and uncertainty • Cost of development • Time to develop • Reusability • Skills required • Infrastructure www.thinkingworlds.com
Rapid Sims Tools - characteristics • Cost – inline per hour of eLearning • Single tools – integrate art, content and interactivity • ID / Design focus – non programming • Reusability – updates, new content • SCORM; browser delivery; hardware www.thinkingworlds.com
On the radar Code3D RbitS 3Dwave LearningBeans Olive www.thinkingworlds.com
Thinking Worlds www.thinkingworlds.com