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Explore assigning behaviors to actors in a replicated environment. Use icons to depict behaviors effectively. Incorporate gestures for realistic simulations.
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Behavior Cs 365 Hci Prof. Ahmed Sameh
Problem • Want to assign individual behaviors to actors? • Environment • Have actors than can be replicated • Have behaviors that can be assigned to actors • Can run the resulting product to observe the simulation • Want it to look convincing
Depicting Behavior • What are good icons for communicating behaviors?
Example • Actors: Pigeons • Behaviors • Eating seeds • Flying • Escaping pursuit • Being chased
Specification Gestures • Useful for parameterizing behavior • Walking • In which direction? • How far? • Stylized vectors are good for this • Magnitude • Direction
Example • Computer Graphics Int 2005 • Toward Gesture Based Behavior Authoring, Edward Yu-Te Shen and Bing-Yu Chen, National Taiwan University (p59)
OpenSteer Steering Behaviors for Autonomous Characters http://opensteer.sourceforge.net/
End Behavior