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Perception for visualization: From design to evaluation. Victoria Interrante, U. Minn. Haim Levkowitz (chair), IVPR, UMass Lowell Hans-Peter Meinzer, DKFZ-Heidelberg, Germany. Overview. Purpose of collecting information Constantly growing ... Need to understand how to ... Challenges …
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Perception for visualization: From design to evaluation Victoria Interrante, U. Minn. Haim Levkowitz (chair), IVPR, UMass Lowell Hans-Peter Meinzer, DKFZ-Heidelberg, Germany
Overview • Purpose of collecting information • Constantly growing ... • Need to understand how to ... • Challenges … • Examples ...
Purpose of collecting information • Present it to • Analyze it by • Human beings • Constantly growing: amounts & complexity ...
Constantly growing ... • Amounts collected • Complexity • Information • Analysis • Need to understand how to ...
Need to understand how to ... • Increase comprehension • Make analysis easier & efficient
A presentation … • An experience, not just an image ... • Aimed at humans • Has to be designed ...
An experience, not just an image ... • User-directed, dynamic • Multidisciplinary … • Multisensory ...
Multidisciplinary ... • Graphics • Imaging • Psychology • Man-machine interface • Databases • Multimedia
Multisensory ... • Visual • Auditory • Tactile • More?
Has to be designed ... • Audience • Question(s) / tasks ... • Contents • Delivery
Question(s) / tasks ... • Explore vs. Confirm • E.g., detection vs. identification
Perceptually-based presentation … • Make perceptually effective … • How? ...
Make perceptually effective … • Understand perceptual processes … • Harness them ...
Understand perceptual processes ... • Color • Size • Shape • Texture • Motion • Sound
Harness them ... • Data "Speak" for themselves • Exploratory vs. confirmatory analyses • Raise dimensionality • MDMV
How? ... • Substitute pre-conscious for conscious • Pre-conscious … • Conscious ...
Pre-conscious ... • Do not interfere with ability to think • Parallel • Hard-wired/entrained • Fast • Relentless • Simultaneously w/conscious analysis
Conscious ... • Interfere • Serial • Ad-hoc • Slow • Cause fatigue • Distract from higher level analysis
Challenges … • Understand "perception" ... • Apply perception ... • Truth and accuracy obligation … • Effectiveness • Evaluation and verification ...
Understand "perception" ... • Lower-level vision (also audition, touch) • Perception … • Cognition … • Aesthetics • Emotional & cultural
Perception ... • Color • Shape • Size • Texture • Motion • Segmentation
Cognition ... • Attention (pre-attentive vs. scrutiny; preconscious vs. conscious) • Memory (iconic, short term, long term) • Semantics & symbolism
Apply perception ... • ==> Perceptually-based • Representations … • Rules & guidelines … • Interaction • ==> Presentations
Representations ... • E.g., generalize pixels fi more info • Visual • Color • Geometry … • Motion • Sound
Geometry ... • Line orientation • Area • Volume • Curvature • Texture
Rules & guidelines ... • Contrast • Color • Font • Size • Style
Truth and accuracy obligation ... • Informing vs. entertaining • Comprehension vs. aesthetics • Informing ==> as truthful as possible • Avoid misleading viewers • E.g., Brooks (Vis '93): background music ...
E.g., Brooks (Vis '93): background music ... • What message? • Lower SNR, unless • Intentional • Accurate • Show business
Evaluation and verification … • Tasks … • Data ...
Tasks ... • Presence / absence • Edge / boundary • Target / blob • Location • Classification
Data ... • Real … • Synthesized ...
Real ... • "Truth" unknown • E.g., • Satellite • Water vs. land • Medical • Normal vs. abnormal
Synthesized ... • "Truth" known • Statistics • Not real
Examples ... • Medical • Earth science • Reconnaissance • Presentations
Conclusions ... • What is information presentation • Perceptually-based information presentation • Design • Evaluation & verification • Challenges • Examples
Moral ... • Present to inform, not to impress; if you inform, you will impress after Fred Brooks Keynote Address Visualization ’93
Emerging discipline • Eick: "Graphically displaying text" • J. Comp. & Graphical Statistics • Four progress stages … • Wong & Bergeron, 1995: "30 years of MDMV Vis” • Four stages of MDMV Vis. Development ...
Four progress stages ... • Skilled artisans: Craft • Practical experience guidelines • Researchers: Scientific principles & theories • Engineers: Production rules • Widely available technology
Four stages of MDMV Vis. Development ... • Pre-1976: The Searching Stage • 1977-1985: The Awakening Stage • 1986-1991: The Discovery Stage • 1992-present: The Elaboration Stage
Tutorial overview • Levkowitz: Vision & color; evaluation and verification • Interrante: Visual perception; cognitive issues • Meinzer: Perception in image generation and understanding • Summary, discussions, future directions