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Issues of the Synchronous Digital Hierarchy

Issues of the Synchronous Digital Hierarchy. Twelfth Meeting. Network Design Elements. Multiplexer Translates STM-1 signals into STM-4, STM-16 or STM-64. Demultiplexes in the opposite direction of transmission. Regenerators Rregenerates a perfectly formed signal

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Issues of the Synchronous Digital Hierarchy

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  1. Issues of the Synchronous Digital Hierarchy Twelfth Meeting

  2. Network Design Elements • Multiplexer • Translates STM-1 signals into STM-4, STM-16 or STM-64. • Demultiplexes in the opposite direction of transmission. • Regenerators • Rregenerates a perfectly formed signal • Add/drop multiplexers (ADMs) • Carries out a switching function with pointer mechanism • Drop out’ a VC which can then be replaced (add) with another VC. • Cross-connects or Digital Cross Connecs (DXCs) • Carries out a switching function with pointer mechanism • Has both SDH and PDH interfaces, • Has large number of switching connections (cross-connects) between these interfaces. • Allow large numbers of paths to be interconnected at points of high traffic density.

  3. SDH Network Structure

  4. Vertical Add Drop Multiplexer (ADM) • ADMs are installed between STM-1 terminal multiplexers • VCs can be dropped out of the STM-1 frame at each of the intermediate (add/drop) nodes. (ADMs) • Similarly, other VCs can be added in their place; • The total capacity of the path at any point cannot be greater than the STM-1 payload • VC-12 can only be added into a vacant position.

  5. Ring Add Drop Multiplexer (ADM) • Joining the two terminal multiplexers together, • Then replace them with ADMs. • Access to and from the ring is via the add/drop capability of each ADM • Example: • A and C are connected by fibre-optic cables. • Traffic is duplicated and passes around the entire ring, • Traffic travels in opposite directions • Switching position at A and C only determines that the traffic is added and dropped from the ring.

  6. Restoring traffic in a Ring ADMs • No manual intervention, in the event of a failure. • Full restoration in a few milliseconds • Referred to as self-healing. • Example: • The event of a break in the ring. • Immediate switching actions at C passes the traffic to the standby fibre. • Why C • The closest node the to the failure

  7. Layer 1 Layer 2 Layer 3 Network Architecture

  8. Synchronization • Two SDH networks, A and B • Each network is running a separate clock • An STM-1 line system connecting the two are shown below.

  9. Synchronization: Clock Drift a) The original signal generated in using the clock of network A b) The same signal, that is produced by network A, generated using the clock of network B • This clock drifting cause corruption of data • Buffers are used at the interface to control the differences.

  10. Synchronization: Buffer • A buffer is a storage device used in time division multiplexing. • Data is ‘written’ into a buffer using clock A • Data is ‘read out’ using clock B • Buffer size is chosen based timing variations between reading and writing. • When will the buffer empty • When clock B is faster than A.

  11. Primary Referencing Clock

  12. Pointer Operation – Controlled Slips • The timing of the STM-4 frame is generated by byte-interleaving four VC-4s, • Each VC-4 is contained within an STM-1 frame • Example, • (a), (b) and (c) – originate from same station as the STM-4; • (d) comes into the station on an STM-1 line system. • STM-4 will drift apart from the STM-1 signal • The buffer approaches its lower limit • STM-4 makes a pointer adjustment to the location of VC-4(d). In frame n + 1 • This is referred to as wander

  13. Jitter • Jitter is a term used to describe the phase variation between signals • Reference signal is a bit-stream to be transmitted using a clock pulse • Jittered signal is the same bit-stream after it has been transported across an SDH network with the following difference: • It has pulses that do not line up with the clock. • If this clock is used, it will read a ‘0’ and not a ‘1’ as transmitted

  14. Jitter: De-synchronizer

  15. Bit Error Rate (BER) • transmission A sequence of 100 bits • There are two bits in error at the end. • BER = 2 × 10-2. • Failure if BER >10-3 • Acceptable if 10-6 < BER < 10-3 • Normal if BER <10-6

  16. Bit-Interleaved parity (BIP) • The frame is divided into blocks of bits • Organize them in a columns • Each column has an extra bit added (even parity of odd parity) • Perform a parity check

  17. Error performance • Errored block (EB) – a block in which one or more bits are in error. • Errored second (ES) – a 1 second period with one or more errored blocks (includes severely errored seconds during available time). • Severely errored second (SES) – a 1 second period that contains 30% or more errored blocks . • Background block error (BBE) – an EB in available time not occurring as part of an SES. • ES ratio (ESR) – the ratio of ES to total seconds in available time. • SES ratio (SESR) – the ratio of SES to total seconds in available time. • BBE ratio (BBER) – the ratio of EB to total blocks, excluding SES and unavailable time. • Unavailable time – unavailable time commences at the start of a block of ten consecutive SESs, and finishes at the start of a block of ten consecutive seconds, each of which is not an SES. Memorize

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