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Technology & Workforce Development. Balancing the Tech and the Touch. 21st Century Workforce. Technological Literacy Adaptable/Flexible Able to Do the Job Critical Thinking - Problem Solving Develop Ideas Take Initiative & Responsibility Willingness to Learn & Collaborate.
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Technology & Workforce Development Balancing the Tech and the Touch
21st Century Workforce • Technological Literacy • Adaptable/Flexible • Able to Do the Job • Critical Thinking - Problem Solving • Develop Ideas • Take Initiative & Responsibility • Willingness to Learn & Collaborate
The Learning Society • Values and fosters habits of lifelong learning-responsive and flexible learning programs and learning networks • Socially inclusive - communities of interest and communities of place • Local-Regional-National-Global
Information Technologies • Tools for enriching learning by tailoring instruction to societal, organizational and individual needs. • Help provide equity of access to learning-wide variety of teaching and learning opportunities and approaches • Convergence & Blurring (geographical & research/education/training)
Puerto Rico’s Unique Situation • Have and Have Not Situation • Great Value in Bi-Lingual Population • Relatively Low Wages • Gateway to Caribbean • Pharmaceutical - Biotechnology Industry • Shift - Manufacturing - Professional & Service
Comparative Advantage • Educated Workforce WITH High Skills Everything I need to do the job I didn’t learn in school • First Movers - Technology is Necessary but Not Sufficient
E-Learning - Killer App? • Consortial Approaches • Learner Centered • Educational Effectiveness • Trusted Source • MIT - Way of the Future? Open Knowledge Open Systems
Accountability • Duplication Is Expensive • Use of Technology for Efficiency • Careful to Retain Concern for Individual and Personal - Local • Lessons Learned So Far…. -templates & learning resources -communication -feedback, assessment & outcomes
New Strategies & Models • Wisconsin Meteorology • International Marketing • Journalism • Wireless Research 2 Big Factors: Getting the People and the Computers “doing it right”
Learners Need 3 Things • Access to authentic communities of learning, interpretation, exploration and knowledge creation • Resources to help them work with both distal and local communities • Widely accepted representations for learning and work Brown and Duguid
Advanced Internet Satellite Extension Project • 3 year, NSF • $4 million • Partnership • ADEC, Internet 2 Universities, smaller and minority serving institutions, rural and remote learners • Tachyon.Network • CAIDA, NLANR
Project Goals • Explore and Evaluate: • satellite technology to deliver Internet to underserved audiences; and • deployment and integration of distance education applications.
Research objectives include: • “pretty good Internet?” • requirements for satellite-based IP network • QOS issues per last mile • network performance measurements • teaching and learning applications • business model
Concentration of PovertyDeconcentration of Opportunity • Inner cities and isolated rural areas • Lack of infrastructure in poor neighborhoods • Lack of investment leads to fewer economic opportunities
Concentration of PovertyDeconcentration of Opportunity • Relevant content • Social, cultural and professional activities online
The “Engaged” University • Outreach & Extension Important • Meeting Lifelong Learning Needs • Development of Skilled Workforce • New Partnerships/Relationships with Private Sector • Knowledge Networks -Economic Engine
Broadband Access to All • Rural and Remote Areas • Learning Centers • Historically Black Colleges & Universities • Tribal Colleges • Reaching Out to Overcome Distance
Technology Access Necessary - Not Sufficient • Applications • Learning Modules/Objects • Digital Libraries • Asynchronous/Synchronous Communication • Simulations • Virtual Reality • Teleimmersion
New Teaching and Learning Models • Four generations • Correspondence study • Multi-media with print • Online learning • Internet2 applications
New Research Models: Beyond Comparative Studies • No significant difference • Instructional design and operational environment • Media attribute theory
Delivery System Features Medium Attribute Instructional Potential Bandwidth One-way/ Two-way Synchronous/ Asynchronous Interface Realism Interactivity/ Feedback Immediacy of interaction Branching Concrete vs. Abstract symbols Complex vs. Simple visuals Overt/Covert response Active engagement Adaptation to learners Pacing Responsiveness Learner Control Navigation Attribute Analysis (Smith & Dillion 1999)
Blurring Research/Education • Collaboratories/Collaborative Worktools • Grand/Global Experiments • Participatory Research • Modeling • Instruments • New Creative Conceptualizations