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Communication Extraordinaire. Nathan Hough. What Is It?.
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Communication Extraordinaire Nathan Hough
What Is It? • This game has taken inspiration from the game Taboo. Though it has been made to explain The Aoi and how it can connect to things in every day life. It talk also talk about the Learner profile so younger IB students can relate to it and have an easier time playing with the game, with out compromising any actually difficulty.
What are other student going to learn by my board game? • Student of all ages will learn about how the subject areas like The Aoi and the learner profile can actually relate to thing is regular life whether it be sports or every day life with friends or with family.
How did we work as a team • Our team worked well together and had no argument other than before the actual project began. We split the work evenly and there was never a non-productive lesson. We split in to 2 team to divide work, Tara and Krystiandesigned cut out formed, glued, painted and fitted the box and lid while Cameron and I bought the cards, Typed up the words drew the design on the cards and wrote all the word on the cards.
How can I improve my board game? • We found that the design on the back of the card could have been drawn and colored neater and Krystian could of printed the rule book
What did I learn with this project • That team work is essential and you must split the work evenly and must resolve all argument quickly or else the team will make no progress