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Blurring the Lines: Lesson plan on netiquette. By David Kaufman EM 630: Cyberethics. Objectives. Students will understand that the rules of netiquette are standards that are based in real life Students will know some of the rules of good netiquette
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Blurring the Lines: Lesson plan on netiquette By David Kaufman EM 630: Cyberethics
Objectives • Students will understand that the rules of netiquette are standards that are based in real life • Students will know some of the rules of good netiquette • Students will be able to explain what would happen if these rules were not in place
10 Core Rules of Netiquette (Willard, 2002) Respect Rule 1: Remember the Human - just because we do not see the face… Rule 2: Adhere to the same standards of behavior online that you follow in real life Rule 3: Know where you are in cyberspace chatroom vs. e-mailing rumors Rule 4: Respect other people's time and bandwidth - be concise Rule 5: Make yourself look good online - judged by how you represent yourself Rule 6: Share expert knowledge Rule 7: Help keep flame wars under control Rule 8: Respect other people's privacy - don’t snoop Rule 9: Don't abuse your power - administrators Rule 10: Be forgiving of other people's mistakes - at least initially Responsibility Empathy Courage Trust Justice (Albion, 2005)
Assignment • What are the unspoken rules of where you are? • Activity - Pick a place and write at least 7 of the unspoken rules of that environment. Ie. The mall, the library, a church, etc. • Students can work in groups of 2 or 3. • What would happen if these rules were not in place? • Students will complete a PowerPoint that contains no more than 10 slides comparing the rules of netiquette to another realm of their lives.
Movie theater example and what would happen if…? • Rule 1: Remember the Human - There are other people in the theater although I can not see them. • Rule 2: Adhere to the same standards of being in public that you follow in your home – yelling is not acceptable, cell phones are not acceptable Check inside test • Rule 3: Know where you are – talking to a friend at home vs. at a theater Golden rule test • Rule 4: Respect other people – if someone asks you to refrain… If everybody did it test • Rule 5: Make yourself look good – you are still a representative of (school, town, family, etc.) Front page test
Movie Theater Cont’d. • Rule 6: Share/participate – Does this realm (the theater) want my input or am I purely a spectator? • Rule 7: How to disagree – if you think the movie is bad, what is appropriate behavior? Leave? Complain to management? Write a letter? Blog? Talk during the rest of the film? Adult check test • Rule 8: Respect other people – social contract – no talking, no cell phones, no outside food, babies?, etc. If everybody did it test • Rule 9: Don't abuse your power – you are the consumer, what does that mean you can and can’t do? Golden rule test • Rule 10: Be forgiving of other people's mistakes – if the theater makes a mistake (wrong change, something wrong with the film, etc.) Check inside test
Possible Repercussions • Asked to leave • Embarrass yourself or your community • Get in a fight • Pay a fine • Get arrested (on record)
How is this related to the Web? • There are repercussions to our actions just as in real life • Our actions do affect other people just as in real life • We need to be responsible citizens offline and onlines
Frameworks: Utilitarian Person’s cell phone vibrates during previews It is a friend who went to a party last night + Benefit I can hear how the party was I’m not bored during the previews I can share the news with the person sitting next to me I can feel cool that I get phone calls - Costs I bother all the other people in the theater Conclusion: Cost outweighs the benefits It is not an ethical decision I should not answer the phone or should go in the hallway In life, these require fast calculations on a case by case basis
Assessment: (Whittier, 2008)
References Albion. (2005). The Core Rules of Netiquette. Retrieved on July 14, 2008 from http://www.albion.com/netiquette/corerules.html Whittier, D. (2008). Core Presentation Evaluation. Cyberethics Syllabus. Boston University: Boston. Willard, N. (2002). Computer ethics, etiquette, and safety for the 21st century student. Eugene, OR: International Society for Technology in Education (ISTE).