1 / 8

How to use tablets and blended learning for effective adult education in Africa

INSTITUTE FOR PEACE AND SECURITY STUDIES ADDIS ABABA UNIVERSITY. How to use tablets and blended learning for effective adult education in Africa. Do you want to know:. How to use tablets effectively for training? How to mitigate the challenges with using tablets for trainings in Africa?

Download Presentation

How to use tablets and blended learning for effective adult education in Africa

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. INSTITUTE FOR PEACE AND SECURITY STUDIESADDIS ABABA UNIVERSITY How to use tablets and blended learning for effective adult education in Africa

  2. Do you want to know: • How to use tablets effectively for training? • How to mitigate the challenges with using tablets for trainings in Africa? • Insights on effectively delivering blended learning? • Time-honored and innovative adult education theories?

  3. Selecting the technology: tablets! • Personal engagement • Portable • Larger screen than mobile phones

  4. The challenges of the tablets • Lack of experience with using tablets • Preference to use laptop PCs and mobile phones • Access to the internet • Use of tablets for something else

  5. Mitigating challenges with lack of experience with using tablets • Blended learning • Training during initial face-to-face sessions • Interest through engaging and user-friendly content

  6. Designing blended learning • Own pace • Interaction and socialization through SMS system and face-to-face sessions • Monitoring through face-to-face sessions

  7. Designing the content • Aims at developing knowledge and skill, and changing attitudes • Gamefied content • Delivered through main and side stories • Formative questions

  8. To get more information about this project www.ipss-addis.org batseba.s@ipss-addis.org

More Related