310 likes | 1.8k Views
Chapter 11 Group Influence and Opinion Leadership. Reference Groups. Reference group: an actual or imaginary individual/group that influences an individual’s evaluations, aspirations, or behavior. Reference Group Influences. Reference group influences stronger for purchases that are:
E N D
Reference Groups • Reference group: an actual or imaginary individual/group that influences an individual’s evaluations, aspirations, or behavior
Reference Group Influences • Reference group influences stronger for purchases that are: • Luxuries rather than necessities • Socially conspicuous/visible to others
When Reference Groups Are Important • Social power: capacity to alter the actions of others • Types of social power: Referent power Information power Legitimate power Expert power Reward power Coercive power
Types of Reference Groups Any external influence that provides social clues can be a reference group • Friends / Peers • Cultural figure (Barack Obama) • Parents or Family • Large, formal organization • Small and informal groups • Can exert a more powerful influence on individual consumers than larger groups • A part of our day-to-day lives: normative influence
Brand Communities and Consumer Tribes • A group of consumers who share a set of social relationships based upon usage or interest in a product • Brandfestsor Productfests enhance brand loyalty • Consumer tribesshare emotions, moral beliefs, styles of life, and affiliated product • Tribal marketing: linking a product to the needs of a group as a whole
Membership & Aspirational Reference Groups Membership reference groups: people the consumer actually knows and admires • Advertisers use “ordinary people” Aspirational reference groups: people the consumer doesn’t personally know but admires • Advertisers use celebrity spokespeople
Positive versus Negative Reference Groups • Reference groups may exert either a positive or negative influence on consumption behaviors • Avoidance groups: motivation to distance oneself from other people/groups (a.k.a. “Dissociative Groups”) • First class vs. coach on airplanes • Marketers show ads with undesirable people using competitor’s product • Antibrand communities: coalesce around a celebrity, store, or brand—but are united by their disdain for it • rachelraysucks.com • ihatewalmart.com • Delfina in SF (anti-yelp?)
Consumers in Groups • Deindividuation: individual identities become submerged within a group • Example: binge drinking at college parties • Example 2: Army training boot camp • Social loafing: people devote less effort to a task when they’re in groups • Example: we tip less when eating in groups • Example 2: Kitty Genovese case • Risky shift: group show a greater willingness to consider riskier alternatives than if members made their own decisions individually (Why?)
Consumers in Groups (cont.) Decision polarization: after group discussion of an issue, opinions become more extreme Home shopping parties (Tupperware, Pampered Chef, Botox) capitalize on group pressure to boost sales
Conformity • Most people tend to follow society’s expectations regarding how to look, act and even feel • Factors influencing conformity: • Cultural pressures • Fear of deviance and being ostracized • Commitment to and benefits of group membership • Group influence, power and size • Susceptibility to interpersonal influence
Word-of-Mouth Communication WOM: product information transmitted by individuals directly to individuals • Most reliable / efficacious form of marketing • Cheapest form of marketing * • Uses social pressure to conform • Influences two-thirds of all sales • We rely upon WOM more in later stages of product adoption / mature products • Especially powerful when we are unfamiliar with product category
Negative WOM and Power of Rumors • We weigh negative WOM more heavily than positive WOM. • Negative WOM is easy to spread, especially online • Any one can start a negative WOM thread • Information/rumor distortion • Larger companies can sustain bigger damages, but can cope better than smaller companies
Negative WOM and the Power of Rumors Three basic themes found in Web-based “protest” communities: • Injustice: consumers talk about their repeated attempts to contact the company and seek help only to be ignored. • Identity: characterize the violator as evil, rather than simply wrong. (e.g. Starbucks, P&G) • Agency: individual Web site creators try to create a collective identity for those who share their anger with a company. (is this just social bonding?)
Virtual Communities • A collection of people who share their love or hatred of a product in online interactions • Chat Rooms (IRC), rings, and lists • Message Boards • Blogs • Great potential for abuse via untrustworthy / questionable practices • Amazon.com lawsuit (charging publishers to post positive reviews of Web site) • Retailers buy off critical Yelpers
Virtual Communities • Which type of Web surfer are you?
Guerrilla Marketing • Guerilla marketing: promotional strategies that use unconventional locations and intensive WOM efforts to push products • Recruits legions of real consumers for street theater • Hip-hop “mix tapes”/street teams • Brand ambassadors • Stealth Marketers in bars, tourist locations, etc.
Viral Marketing • Viral marketing: WOM that spreads electronically (like a virus) • Consumers knowingly or unknowingly forward information to others typically via e-mail • Typically drive recipients to web site and encourage them to recruit others, reinforcing the viral cycle
Social Networking and Crowd Power • Web sites where members post information about themselves and make contact with similar others • Share interests, opinions, business contacts, etc.
Social Networking and Crowd Power (cont.) • Wisdom of crowds perspective: under the right circumstances, groups are smarter than the smartest people in them (“40,000 Frenchmen”) • Some crowd-based Web sites: • CrowdSpirit.com: participants submit ideas for consumer electronics products and the community votes for the best ones • Sermo.com: social network for physicians • Eventful.com: fans can demand events and performances in their town and spread the word to make them happen
Opinion Leadership • Opinion leaders: influence others’ attitudes and behaviors • They are good information sources because they: • May be experts • Provide unbiased evaluation • Are socially active and popular • Are similar to the consumer • Are usually among the first to buy (i.e. “adopters” or “innovators”) • Hands-on product experience (absorb risk) • Companies spend lots of $ to court opinion leaders
Opinion Leadership (cont.) • Monomorphicvs. Polymorphic Opinion Leaders • Expertise tends to overlap across similar categories (i.e. cosmetics and fashion or appliances and computers) • It is rare to find a “general” opinion leader, but they do exist • Opinion seekers • More likely to talk about products with others and solicit others’ opinions • Typically at lower rungs of the social hierarchy • May lack self-esteem
The Market Maven Market maven: actively involved in accumulating and disseminating marketplace information of all types • Makes efforts to be continuously aware of what’s happening in the marketplace • Know how and where to get stuff • May not actually buy products!
Surrogate Consumers • Surrogate consumer: a marketing intermediary hired to provide input into purchase decisions • Interior decorators, stockbrokers, professional shoppers, college consultants • Consumer relinquishes control over decision-making functions • Marketers should not overlook influence of surrogates!