1 / 14

PSYC 2920 Lecture 3

PSYC 2920 Lecture 3. Research Design. True Experiment Independent Variable Manipulated event Dependent Variable Observed event Experimental Research Design Experimental Control Within-Subject Design Between-Subject Design. Research Design. Statistical Testing

lois-mullen
Download Presentation

PSYC 2920 Lecture 3

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. PSYC 2920Lecture 3

  2. Research Design • True Experiment • Independent Variable • Manipulated event • Dependent Variable • Observed event • Experimental Research Design • Experimental Control • Within-Subject Design • Between-Subject Design

  3. Research Design • Statistical Testing • Different tests are appropriate tests for different distributions or types of data (e.g. parametric vs. non-parametric tests) • Statistical sophistication is not a substitute for proper research design • Placebo Controls • Experimenter Bias • Double-blind procedure • Three-Group Design • Vehicle (placebo), experimental, and positive control groups

  4. Research Design • Nonexperimental Research • Looks for a relationship between two measured events. • More often the case with human vs. non-human animal research • Care must be taken with inferring causality as data is correlational

  5. The Behavioural Analysis of Drug Effects • The Study of Behavior • Behaviorism • Classical conditioning (aka respondent or Pavlovian conditioning) • Operant conditioning (aka instrumental conditioning) • Introspection • Unstructured Introspection • Systematic Introspection • Profile and Mood States (POMS) • The Addiction Research Inventory (ARCI)

  6. The Behavioural Analysis of Drug Effects • Level of Arousal • One of the oldest ways of classifying drugs is by whether they increase or decrease arousal. • But of limited value • “Stimulants” or “uppers” vs. “depressants” or “downers” • Many drugs have complex and sometimes paradoxical effects on activity (e.g. alcohol has both stimulant and depressant properties) • Issues with interpretation • e.g. “downer” that also reduces anxiety may increase exploration of a novel environment

  7. The Behavioural Analysis of Drug Effects • Measuring Performance in Humans • Perception • Absolute Threshold • Lowest value of stimulus detectable by an organ • Defined as being the value for which a stimulus is detected 50% of the time • Difference Thresholds • Organ Detects a change in level of stimulation • Defined as being the difference that is noticed 50% of the time

  8. The Behavioural Analysis of Drug Effects • Measuring Performance in Humans • Cognitive Performance • Digit Symbol Substitution Test (DSST) • Tests of working memory and executive function • E.g. Wisconsin card sorting task • Tests of decision making • E.g. Iowa gambling task • Motor Performance • Pursuit Rotor • Measures hand-eye coordination • Driving • Complex task that requires intact motor and cognitive performance

  9. Wisconsin card sorting task

  10. Computer version of pursuit rotor

  11. The Behavioural Analysis of Drug Effects • Measuring Behavior in Nonhumans • Unconditioned Behavior • Anxiety or stress • Elevated plus maze • Defensive burying test • Analgesia • Paw lick latency test • Spontaneous motor activity • Conditioned Behavior • Operant Conditioning • Organism makes a response avoid or obtain a consequence • E.g. drug self-administration • Classical or Pavlovian Conditioning • Behaviour is elicited from the association of two stimuli • E.g. conditioned place preference, conditioned locomotor activity

  12. Elevated Plus Maze

  13. Defensive burying

  14. Conditioned place preference

More Related