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General Services Administration

General Services Administration. Web 2.0 Challenges and Opportunities for Persons with Disabilities. Alex Koudry Office of Governmentwide Policy IT Accessibility & Workforce Division. Web 2.0 Defined.

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General Services Administration

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  1. General Services Administration Web 2.0 Challenges and Opportunities for Persons with Disabilities Alex Koudry Office of Governmentwide PolicyIT Accessibility & Workforce Division

  2. Web 2.0 Defined Commonly associated with web applications which facilitate interactive information sharing, interoperability, user-centered design[1] and collaboration on the World Wide Web.

  3. The Term Web 2.0 • Tim O'Reilly gets the credit for the term, his company, O'Reilly Media used to market a Web 2.0 conference in 2004. Great conferences. The term was actually first used by Darci DiNucci in 1999. • It suggests a new version of the World Wide Web, improved and whatnot. • It does not refer to an update to any technical specifications, but rather to cumulative changes in the ways software developers and end-users use the Web. • Tim Berners Lee, who invented the world wide web, calls it a piece of jargon.

  4. Examples of Web 2.0 Technologies (but are not limited to) • Blogs • Microblogs • Social Networking • Virtual Worlds

  5. Blogs • Can be made accessible with normal website coding • Main platforms are Drupal, Wordpress, and mediaWiki

  6. Blogs • Can be made accessible with normal website coding • Main platforms are Drupal, Wordpress, and mediaWiki Examples:

  7. Blogs • Dennis Lembree and Ross Johnson • http://webaxe.blogspot.com/ • Uses Blogger

  8. Blogs • Thomas Logan, Ken Nakata, Jeff Singleton • http://www.accessibilitywatch.com/ • Uses WordPress

  9. Microblogs • The most common is Twitter • Accessible Twitter - Dennis Lembree www.DennisLembree.com • http://www.accessibletwitter.com/ • Presentation on accessible twitter:http://www.slideshare.net/webaxe/accessible-twitter-accessitweb-20

  10. Social Networking 10

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  13. Social Networking Accessibility Issues • Interfaces are often not designed as accessible • Live captioning not realistic in today’s environment • Dynamic content is provided by users who are not required to provide accessible content and might not even know how to do so.

  14. Social Networking Accessibility Opportunities • Some persons’ with mobility related disabilities can interact with peers or colleagues easier than with other methods • Tools allow building much larger social circles • Accessible interfaces have been proposed and are being developed.

  15. Virtual Worlds • Example - SecondLife

  16. Virtual Worlds • Computer Based Simulated Environment • Users interact via avatars • Simulated world can include gravity, topography, locomotion, and communication • Communication can be text, voice (VOIP), gestures, emoticons, or combinations

  17. Virtual Worlds Accessibility Issues • Interfaces are often not designed as accessible • Live captioning not realistic • Dynamic content is provided by users who are not required to provide accessible content and might not even know how to do so.

  18. Virtual Worlds Accessibility Opportunities Avatars need not convey disabilities Tools allow building much larger social circles to focus on specific issues Accessible interfaces have been proposed and are being developed. Examples: 18

  19. Second Life – Virtual Disability Island • Sponsored by Virtual Ability Inc, a 501(c)3 non-profit • Ongoing support and Community • They have an orientation for persons with disabilities and have in-world avatars that are ready to help • They even give some Linden dollars to persons new to the world • May 2009 won the first ever Linden Prize ($10,000) for biggest impact on real life (RL)

  20. Second Life- Health Info Island • Funded by a grant from the National Library of Medicine • Consumer health library, medical library, Accessibility Center • http://slurl.com/secondlife/Healthinfo%20Island/132/140/23 Blip.TV Tour

  21. - Path of Support http://slurl.com/secondlife/Healthinfo%20Island/113/93/22

  22. Max, the Virtual Guidedog • Created by SL Resident Louise Later • Max is a work in progress – help is welcome! • http://www.virtualguidedog.com/

  23. What about Section 508?? Emergency Jump Button

  24. Web 2.0 Does Section 508 Apply? Virtual Worlds are websites and or software applications that are developed, leased, or maintained

  25. Section 508 Compliance for Web 2.0 Now • Where information is made available to agency employees or the public via Intranet or Internet, that information must be accessible to persons who have disabilities. • This precludes, in most cases, using virtual worlds as a sole source of information distribution • VWs may be used as a supplemental source of information

  26. Future • Efforts are underway to make VWs more accessible to persons with disabilities. • NSF issued grant to develop an accessible client for Second Life.

  27. http://www.access-board.gov http://www.Section508.gov/ http://app.buyaccessible.gov/baw/ Section 508 Resources

  28. Thank you • Contact Information • Alex Koudry alex.koudry@gsa.gov Questions?

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