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Born Digital: Looking at Information Literacy Instruction Through a Generational Lens

Born Digital: Looking at Information Literacy Instruction Through a Generational Lens. Scott Walter University of Kansas Presented at Annual Meeting of the Washington Library Association, April 20, 2005. Studying Generations.

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Born Digital: Looking at Information Literacy Instruction Through a Generational Lens

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  1. Born Digital: Looking at Information Literacy Instruction Through a Generational Lens Scott Walter University of Kansas Presented at Annual Meeting of the Washington Library Association, April 20, 2005

  2. Studying Generations • Provides a theoretical perspective for the study of students as a group, rather than as individuals • Allows us to examine both peer influences and the interactions between members of different generations in the school, workplace, or community • Importance of the “cycle of generations” • Youth (Age 0-21) • Rising Adulthood (Age 22-43) • Midlife (Age 44-65) • Elderhood (Age 66-87) • Importance of the generational “biography” and “peer personality” Source: Howe & Strauss (2003); Strauss & Howe (1991)

  3. Generations on Campus Today • Silents (b. 1925-1942) • Boomers (b. 1943-1960) • Thirteeners (Generation X) (b. 1961-1981) • Millennials (Generation Y) (b. 1982-2002) Source: Howe & Strauss (2000)

  4. Millennials Are . . . • Special • Sheltered • Confident • Conventional • Team-Oriented • Achieving • Pressured Source: Howe & Strauss (2000)

  5. Millennials Are . . . • The largest generation in history • 80,000,000+ • 33% larger than the Boomer generation (*) • The most diverse generation in history • The most educationally ambitious generation in history • 75% of first-year students surveyed in 2002 reported that they expect to earn a graduate degree Source: Howe & Strauss (2003); Sax (2003); Sax, et al. (2002)

  6. “One of the defining characteristics of the Millennial generation is its technological literacy.” Source: Coomes (2004)

  7. The Information Age Mindset • Computers Aren’t Technology • Internet Better than TV • Reality No Longer Real • Doing Rather than Knowing • Nintendo Over Logic • Multitasking Way of Life • Typing Rather than Handwriting • Staying Connected • Zero Tolerance for Delays • Consumer/Creator Blurring Source: Frand (2000)

  8. The Digital Disconnect • Millennials assume that technology is part of their natural environment (always accessible; preferably free) • Millennials make use of a variety of new communication technologies for communication, socialization, community • Millennials believe themselves to be more “Internet-savvy” than their teachers and find many classroom applications of technology uninspiring Source: Jones (2002); Levin & Arafeh (2002); Oblinger (2003)

  9. The Digital Divide • 85.7% of first-year students report using a computer frequently in the last year (vs. 27.3% in 1985) • The difference between reported computer use between different racial/ethnic groups, however, continues to increase (with a 15% difference in reported frequent use between African-American students and Asian-American students in 2004) Source: Sax, et al. (2004)

  10. The Digital Disappointment • Familiarity with Web searching and/or Web-based communication is not the same as: • Critical Thinking • Familiarity with Technology Tools or Web Resources Needed for Academic Work • Understanding of Appropriate Use of Technology for Academic Purposes • Experience with file sharing, freeware, and availability of music/video files all lead to the assumption that “if something is digital, it is everyone’s property” (Oblinger 2003)

  11. “[Widespread] use of the Internet may be shaping a new generation of students’ conception of ‘fair use,’ leading them to view the mass of information so freely shared in cyberspace as public knowledge . . . . For a generation raised on Napster, as well as for many others who regularly work and play within online communities, questions of ownership on the Web have become deeply problematic”(Scanlon 2003). • 41% of college students surveyed in 2001 reported engaging in “cut-and-paste plagiarism” (up from 10% in 1999) (Center for Academic Integrity 2003)

  12. Bridging the Gap in the College Curriculum: Online Course Environments Blackboard (University of Kansas) http://courseware.ku.edu/ • Facilitates communication with students and faculty • Provides class resources 24/7 • Integrates technology into coursework • Supports collaboration

  13. Bridging the Gap in Student Life: Online Communities The Facebook http://the facebook.com/ • Builds social networks within and across campuses • Provides access to students with similar academic and social interests • Provides a model for building academic community

  14. Bridging the Gap in the Library: Digital Reference HawkHelp (University of Kansas) http://www.lib.ku.edu/hawkhelp/ • Multiple opportunities for help at the point of need • Integrates library service into online course (or other) environments

  15. Bridging the Gap in the Library: RSS and Blogs Library News & Subject Blogs (Georgia State University) http://www.library.gsu.edu/news/ • Customized information service • Regular updates • Integrates academic information into existing network for communication

  16. Implications for Instruction • Provide instruction at the point-of-need • Make use of existing electronic communication and course environments • Stay “connected” • Focus on active learning • Millennials have a “bias toward action” (Brown 2000) • Knowledge is constructed through interaction, rather than acquired from lectures • Allow opportunities for collaboration • Apply collaborative learning techniques to information problems (Barkley, Cross, & Major 2005)

  17. Collaborative Learning Techniques – Major Categories • Discussion • Think-Pair-Share • Reciprocal Peer Teaching • Jigsaw • Problem Solving • Case Study • Graphic Information Organizers • Word Webs • Writing • Dialogue Journals Source: Barkley, Cross, & Major (2005)

  18. Implications for Instruction • Focus on process skills rather than knowledge of specific tools • Information Navigation • Partner with Similar Campus Programs • Preparation for Lifelong Learning • Gaming as meta-narrative for instructional design • Help Screens/Pathfinders/Bibliographies Are Secondary • Problem-Based Learning • Need for Instruction in Information Ethics

  19. Information Ethics Across the Curriculum • New Student Orientation • Introduce Campus Policies Related to “Responsible Use” of Information Technology • Discussions of Academic Dishonesty in the Classroom • Review Recent Cases of Plagiarism in the News and the Discipline • Review Campus Sanctions for Academic Dishonesty • Instruction for Ethical Use of Information in the Library • ACRL – Standard 5 http://www.ala.org/ala/acrl/acrlissues/acrlinfolit/infolitstandards/stnd5/standardfive.htm • Writing and Citing Print and Electronic Resources Source: Fyffe & Walter (2005)

  20. Questions?

  21. Contact: Scott Walter Assistant Dean for Information & Instructional Services University of Kansas Libraries slwalter@ku.edu

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