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Digital Literacy: Teaching a New IC 3 Global Standard. What is IC 3 ?. A global certification standard and exams to educate and evaluate Internet and computing/communication technology literacy (ICTL). > Available in 13 languages and 50+ countries
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What is IC3? A global certification standard and exams to educate and evaluate Internet and computing/communication technology literacy (ICTL) >Available in 13 languages and 50+ countries >The basis of K-12 and higher education Digital Literacy/Technology Literacy programs >Based on standards created by the Global Digital Literacy Council (GDLC) >Developed as a partnership between Certiport, Inc. and First Advantage
Certiport >The global leader in performance-based certification programs >Managers of Microsoft’s Office certification program (MCAS), as well as programs from Adobe and other companies/organizations First Advantage >Formerly SkillCheck, Inc. >Specialists in performance-based assessment (including CourseAssess)
Jon Haber • >Senior Vice President, First Advantage Assessment Solutions (formerly SkillCheck, Inc.) • >Co-Author of The National Educational Technology Standards for Students (NETS*S): Resources for Assessment, published by the International Society for Technology in Education (ISTE)
What is ICTL? • >Computer Literacy (1980s) • >Internet Literacy (library field) • >Digital Literacy (Paul Gilster, 1997) • >Fluency with Information Technology or FiTness (National Research Council, 1999) • Current (or “contemporary”) computer skills • Foundational concepts • Cognitive and problem-solving abilities • >OECD PISA Study, e-skills (UK), MEXT (Japan), US state and international standards • >Global informal consensus regarding what defines ICTL
Defining ICTL – The IC3 Standard • > Literature review • >Development of examination blueprints by subject-matter experts (SMEs) under the direction of a psychometrician specializing in IT certification exam development • >Review of blueprint by Global Digital Literacy Council • >Updated blueprints reviewed/content validated by hundreds of subject-matter experts • >Content validation exam blueprints used as the basis for: • Exam development • Curriculum – Provided to publishers (including Course)
Measuring ICTL Scalability • Linear AssessmentPerformance-Based AssessmentHands-On Assessment • Multiple-choice tests Interactive simulation Portfolios • Surveys Concurrent (Live Application0 Observation Complexity
Measuring ICTL – IC3 Exams >Created using test-development principles used in the certification and educational testing/licensure fields > Must pass three examinations (Computing Fundamentals, Key Applications, Living Online) > 3-4 domains/45 questions for each 45 minute exam > Performance based items (measuring skills) and linear items (measuring knowledge) in each exam > Automatically scored > Criterion Validated > Translated into multiple languages
IC3 Global Standard 3 (GS3) • >Third generation of IC3 standard and exam development • > Maintaining three-exam structure and use of performance-based content (high reliability) • > Changes to assumptions about the “average user” • Fewer limitation/more choices • More of us are now constantly connected • Social networking/Web 2.0 - Moving from locating and evaluating to creating online content • “We are all just content providers now.”
GS3 - New Areas of Study • >Electronic Mail Electronic Communication • E-mail • Instant messaging/text messaging • Blogs and social network sites • Online audio and video • > Understanding how content is created, located and evaluated • User as information producer and informed consumer • > Web 2.0 concepts woven through all three IC3 modules
Your Course: The Challenges • Students enter the course with varying levels of computer expertise • Students have different learning styles • Many students have not yet developed effective college-level learning skills • Many students don’t like to read • For some students English is a second language
The Bar Regardless of the diverse “input,” at the end of the course all students are expected to pass over a “bar” labeled “What every college educated person should know about computers.”
Practical Computer Literacy 2nd Edition:Internet and Computing Core Certification
Instructional Material: Four Criteria • Dedicated to the exam and under a single cover • Cover 100% of the IC3 Exam Objectives • Provide hands-on learning for 100% of the performance-based Objectives • Meet additional criteria, such as branding
IC3 Module 1: Computing Fundamentals Practical Literacy: Section I Domain 1.0: Computer Hardware, Peripherals, and Troubleshooting Domain 2.0: Computer Software Domain 3.0: Using an Operating System Chapter 1: Computer Hardware Chapter 2: Peripheral Devices Chapter 3: System and Application Software Chapter 4: Installing Software Chapter 5: Getting Started with Windows XP Chapter 6: Getting Started with Windows Vista Chapter 7: Working with Files
IC3 Module 2: Key Applications Practical Literacy Section II Domain 1.0 : Common Program Functions Domain 2.0: Word Processing Functions Domain 3.0: Spreadsheet Functions Domain 4.0: Communication and Presentation Software Chapter 8: Getting Started with Application Software Chapter 9: Creating a Document Chapter 10: Formatting a Document Chapter 11: Finalizing a Document Chapter 12: Creating a Worksheet Chapter 13: Formatting a Worksheet Chapter 14: Finalizing a Worksheet Chapter 15: Creating a Presentation Chapter 16: Finalizing a Presentation Chapter 17: Creating a Database Chapter 18: Finalizing a Database
IC3 Module 3: Living Online Practical Literacy Section III Domain 1.0 : Communications Networks and the Internet Domain 2.0: Electronic Communications and Collaboration Domain 3.0: Using the Internet and the World Wide Web Domain 4.0: The Impact of Computing and the Internet on Society Chapter 19: Networks Chapter 20: Working with E-mail Chapter 21: Browsing the Web Chapter 22: Computer Risks and Benefits
See It! FAQs Short paragraphs Screenshot with callouts Steps described in callouts Bullet points for options and hints
Try It! Interactive PlayIt! Students step through a procedure Simulated Bullets can be used interactively Cover IC3 performance-based objectives
Apply It! Chapter 23 50 Projects Starter files included with the BookOnCD Reinforce IC3 objectives Use FAQs as handy reference