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The Design Loop. The Problem. Defining Need. Think what exactly is needed. Need a method of holding a stack of paper neatly and securely next to a telephone so that a message can be written on the top sheet. This is called a Design Brief. Ask Questions. What is the paper size?
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Defining Need • Think what exactly is needed. • Need a method of holding a stack of paper neatly and securely next to a telephone so that a message can be written on the top sheet. This is called a Design Brief
Ask Questions • What is the paper size? • How many sheets are to be held? • How much space is there beside the telephone • Should a pen or pencil be attached? • Will it be easy to write on the top sheet? (continued)
Ask Questions • Can the sheets be easily removed one at a time? • What materials are available to make the product? • How much material is available? • Which material would be best for appearance and strength?
Find Solutions • Gluing the sheets together to make a pad. • Using some kind of a spring clip. • Punching holes in the sheets and hanging them from a peg. • Making a small box or container.
Choose a Possible Solution • Making a small box or container. • Develop the idea further.
Feedback • Manufacturer would make samples. • Consumers test • Tell how the products work • Modifications required • How much they would pay for it
The Design Process This careful and thoughtful procedure is called Let’s look at each of these steps in greater detail …
Identifying Problems and Opportunities Identify the need for a product to be developed • Market Research
The Design Brief • Designing begins when there is a need. • For something new • For something improved • The Design Brief: • Describe simply and clearly what is to be designed • Cannot be vague
The Design Brief • Include all information needed to understand the problem – Constraints • Materials to be used • How much money can be spent • When it must be finished
Investigation and Research • Function • Appearance • Materials • Construction • Safety • Cost
Investigation and Research • Existing solutions • Libraries and Internet • Experts
Developing Alternative Solutions • Produce a number of solutions • Write or draw every idea as it occurs to you. • Coming up with lots of ideas using: • brainstorming • insight • by accident • past experience • sketching
Choose a Solution • Select the best solution after reviewing the advantages and disadvantages of each idea. • Consider • Your own skills • The materials available • Time needed to build each solution • Cost of each solution
Make a Detailed Drawing • Overall dimensions • Detail dimensions • Material to be used • How it will be made
Models and Prototypes • Model • Full-size or small-scale likeness of an object • A good step in communicating an idea • Can be scaled smaller when the design object is very large • Prototype • First working version of the solution • Full size • Using designated materials
Testing and Evaluating • Does it work? • Does it meet the design brief? • How efficiently does it work? • Will it last? • Does it need maintenance? • Will it need spare parts? • Is it attractive?
Testing and Evaluating Consumer Testing • Did it work well? • How could it be improved? • Is it attractive? • Is it priced right? Designers use this feedback to make final changes.
Re-Design or Manufacture
The Design Loop 1. Identify the Problem or Opportunity 9. Re-Design or Manufacture 2. Develop Design Brief 8. Test and Evaluate 3. Investigate and Research 7. Model and Prototype 4. Develop Alternative Solutions 6. Create Drawings 5. Choose a Solution