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TEACHING. AMES CONFERENCE MAY 30, 2009. CURRICULUM FOR EXCELLENCE LITERACY GUIDELINES. “ The definition of ‘texts’ needs to be broad and future proof: a text is the medium through which ideas, experiences, opinions and information can be communicated. ”. CfE LITERACY GUIDELINES.
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TEACHING AMES CONFERENCE MAY 30, 2009
CURRICULUM FOR EXCELLENCELITERACY GUIDELINES “ The definition of ‘texts’ needs to be broad and future proof: a text is the medium through which ideas, experiences, opinions and information can be communicated. ”
CfE LITERACY GUIDELINES Enjoyment and choice • within a motivating and challenging environment, developing an awareness of the relevance of texts in my life Understanding, analysing and evaluating • investigating and/or appreciating texts with increasingly complex ideas, structures and specialist vocabulary for different purposes
CfE LITERACY GUIDELINES • I can show my understanding of what I listen to or watch by responding to literal, inferential, evaluative and other types of questions, and by asking different kinds of questions of my own. • LIT 2-07a • As I listen or watch, I can: • identify and give an accurate account of the purpose and main concerns of the text, and can make inferences from key statements • identify and discuss similarities and differences between different types of text • use this information for different purposes. • LIT 3-04a
CfE LITERACY GUIDELINES • To show my understanding across different areas of learning, I can: • identify and consider the purpose, main concerns or concepts and use supporting detail • make inferences from key statements • identify and discuss similarities and differences between different types of text. • LIT 3-16a • To show my understanding, I can comment, with evidence, on the content and form of short and extended texts, and respond to literal, inferential and evaluative questions and other types of close reading tasks. • ENG 3-17a
What is a mode? • A set of communication resources • body language • audio • language • layout (2-D) • image • space (3-D) • typography • interaction • colour • sensations (e.g. vision, hearing, touch, smell) • movement …
Key Aspects Categories Languages Narratives Representations Audiences Institutions Technologies
What kind of film is this? • How does it make its meaning? • What’s its story and how does it tell it? • How are people, places, events and ideas depicted in the film? • Who watches the film, what pleasures do they get and what effects might it have? • Who made the film and how and why? • What were the technologies used in production, distribution and exhibition
The most direct way our expectations are influenced are by trailers and teaser trailers . WALL-E theatrical trailer available from the Apple site. http://www.apple.com/trailers/disney/walle/
Categories - What kind of film is this? Producers - e.g. a Disney / Pixar Director - e.g. a Spielberg Stars - e.g. a Jim Carey Technique - e.g. an Animation Audience- e.g. a children’s film
Categories: Technique Types of Animation • We can divide animation into 4 major kinds: • Toys • Drawn animation • Object animation • Computer animation
Animation:Toys flick books thaumatrope phenakistoscope zoetrope praxinoscope
Animation Techniques Drawn (Cell) Animation Computer generated (Traditional drawn style)
Animation Techniques Japanese Manga Howl’s Moving Castle Manga Romeo and Juliet
Animation Techniques Object animation (stop/ motion)
Animation Techniques Political Subjects Traditional comic style Persepolis Hybrid Computer drawn and live action film Waltz with Bashir
Animation Techniques Hybrid - Animation on film Sin City Computer Game Grand Theft Auto IV
Categories : Genre e.g. comedy, romance, adventure, science -fiction, musical etc. recognising genre is a process of comparison of the similarities and differences among films
Genre Iconography: elements of set and setting, props, costume Science fiction - set in future. space space ships, robots, ray-guns (Dystopian sub-genre/ satire)
Categories: Genre Not all genres are distinguishable by their iconography
Categories - Genre Many films are mixtures of genres ( hybrids ) WALL-E mixes SCI-FI COMEDY (silent/ slapstick/ satire) ROMANCE MUSICAL
Categories: Genre Elements of different genres in WALL-E
Languages: How does it make its meaning? Visual - composition - (‘mise-en-scene’) camera codes - (angle, distance, movement) editing Sound - dialogue sound effects music
Languages:visual Composition (mise-en-scene) arrangement within the frame lighting colour palette depth of field (focus pull) camera distance angle movement editing continuity transitions
Languages: Lighting Contrast the light and shade of the earth sequence with the even light in the Axiom.
Languages:visual Camera: Angle (high, low, straight on, canted) Distance (long, medium, close) Movement (pan, track, zoom, tilt)
Long Shot (Ariel tracking) Opening establishing shot. Establishing/ confirming expectations of the film
Close up to draw attention to important narrative information.
Close up to draw attention to important narrative information.
Close up to draw attention to important narrative information.
Close up to draw attention to important narrative information.
Languages:Sound Dialogue: ‘silent’ movie? Tone/ Inflection Sound Effects: to convey information/ comic effect Music: to convey information/ emotional effect ‘themes’ for characters e.g. often harp and strings for EVE