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Social Media Collaboration in Online Education. Thomas Santa Maria Associate Dean, Computer Science Online Technology Department. Introduction. What place/impact does social media have in online education? Does it enhance or detract from the learning outcomes?
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Social Media Collaboration in Online Education Thomas Santa Maria Associate Dean, Computer Science Online Technology Department
Introduction • What place/impact does social media have in online education? • Does it enhance or detract from the learning outcomes? • Do changing and new emerging technologies hinder or help?
Setting the stage • Social media includes web-based and mobile technologies (text, audio, video) used to turn communication into interactive dialogue. • Collaboration is working together to achieve a goal (i.e. learning) • On line Education – synchronous and asynchronous delivery of distant learning, e-learning, etc.
Setting the stage • Social Media Collaboration in Online Education • people working together through the use of web-based and mobile technologies to improve and enhance the learning outcomes in online education
Social Media Cloud • Twitter • Facebook • You Tube • Linked In • Flickr • Foursquare • Tumbler • SlideShare • Blogs • Wikis • RSS
Social Media Tools Source: http://www.nouveller.com Source: Soc-net-patent-growth-chart.png
Internet Usage Effects • Social networking accounts for 22% of all time spent online in the US. • Twitter processes more than 290 million tweets per day (Feb 2012). • As of June 2011 Facebook had 750 Million users. • Facebook tops Google for weekly traffic in the U.S. • iPod application downloads hit 1 billion in 9 months. • If Facebook were a country it would be the world's 3rd largest. • U.S. Department of Education study revealed that online students out performed those receiving face-to-face instruction. • YouTube is the 2nd largest search engine in the world. • In four minutes and 26 seconds 100+ hours of video will be uploaded to YouTube. Source: http://www.umresearch.umd.edu/
F.R.E.A.K.I. Courses • Fun • Relevant • Engaging • Applicable • Kinesthetic • Interesting
Social Media Impact on FREAKI • Fun • Students perspective • Instructor perspective • Demographics affect perception • Student seniority (100-400 level) • Engaging – encourages participation • Kinesthetic – more than just auditory and visual
Implementing Social Media • Make it real, make it relevant • Review and evaluate all the tools to determine which one’s best fit your needs • If it doesn’t work, don’t use it • Test and evaluate the results – outcome based • Involve your student population (polls/surveys) • Connect the dots
S.S.S. • Satisfied • F.R.E.A.K.I • Successful • Completion • Retention • Graduation • Placement • Gainful employment • Students
Now What? • Outcome based • Don’t use technology for the sake of technology • Review and evaluate many different tools to see what fits • Involve the students in process
References • Internet Usage Affects - http://www.umresearch.umd.edu/ • Social Media Cloud - http://info.awarenessnetworks.com/The-State-Of-Social-Media-Marketing.html • Hot new Social Medial tools http://www.socialmediaexaminer.com/22-hot-new-social-media-tools-worth-exploring/