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Title: QWOP Developer: Bennett Foddy Genre: Casual Skill Game Price: Free

Title: QWOP Developer: Bennett Foddy Genre: Casual Skill Game Price: Free Requirements: A computer with internet and flash. Overview QWOP was originally created in November 2008 by Bennett Foddy for his site Foddy.net. The main purpose of gameplay is to get to the 100m finish line

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Title: QWOP Developer: Bennett Foddy Genre: Casual Skill Game Price: Free

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  1. Title: QWOP • Developer: Bennett Foddy • Genre: Casual Skill Game • Price: Free • Requirements: A computer with internet and flash

  2. Overview • QWOP was originally created in November 2008 by Bennett Foddy for his site Foddy.net. • The main purpose of gameplay is to get to the 100m finish line • The game helped Foddy's site reach 30 million hits • Since then, a 2-player version of this game has been created

  3. Story • Players play as an athlete named “Qwop” who is representing South Africa in a 100-meter sprint event at the Olympics. • Player’s Role Using only the Q, W, O, and P keys, players must control the movement of Qwop's legs to make him move forward. The Q and W keys each drive one of the runner's thighs, while the O and P keys work the runner's calves.

  4. User Interface • Simple • Only 5 letters on the keyboard needed to play this game • Gameplay • A pretty calm game however pressing buttons in a certain order can cause the runner to do flips or fall violently

  5. Installation • No installation necessary • Scoring • Score is in meters up to the tenths place • Sound and Music • When the runner hits the ground, a grunting sound effect is heard

  6. Bugs • Runner gets stuck in certain positions that allow the user to slowly drag him all the way to the finish line • Runner bounces back unrealistically • QWOP Bug

  7. The good • Addicting • Free • Simple controls • Great for passing time • QWOP Winner

  8. The Bad • Too difficult to play • Very easy to get angry at this game • Track is not long enough • Bugs ruin the game • No lasting appeal • Hit or miss physics

  9. Audience • Casual gamer • Enjoyable by people of all ages • Great for passing time at work or at school • 2-player mode will appeal more to competitive gamers

  10. Comparison • Very few games in the same genre • GIRP • Made by same developers • They had similar controls, just different 4 keys on the keyboard • GIRP is even more difficult • GIRP never got as popular as QWOP did • QWOP was overall the better game

  11. Strengths • Addicting • Simple • Weaknesses • Steep learning curve • No leaderboard • Possible Improvements • Improve the weaknesses • Make the track longer than 100m • Customizable character

  12. Summary • Is it worth your time? • Yes!

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