220 likes | 327 Views
Unit 10 – Using Multimedia Software. A2 GCE Applied ICT. Introduction. Multimedia: “Integration of multiple forms of media, including text, graphics, audio, video, etc” (2009, University of Mary Washington)
E N D
Unit 10 – Using Multimedia Software A2 GCE Applied ICT
Introduction • Multimedia: “Integration of multiple forms of media, including text, graphics, audio, video, etc” (2009, University of Mary Washington) • You have already had experience of some of the ICT tools needed to develop a multimedia project:
Introduction 2 • The opportunity to increase your understanding of the features of these tools.... And other software tools • You will create an interactive multimedia product for a specified target audience • The objective is to create a solution which communicates your ideas effectively
Formative & Summative Assessments • Throughout the development of your work you will need to carry out formative and summative evaluation: • Formative evaluation: • Ongoing process throughout the development: of your project • Feedback will help you improve your work • Summative evaluation: • When your project is complete. • Feedback is useful for your next project
Who is the most important person to consider in this project? The User!
Assessment • The development of a fully working interactive multimedia product • Internally assessed • Terminology and concepts are important, but most of the marks will be allocated to the project
The project • Must have a clear purpose • Must be sufficiently complex to challenge • It should also encourage you to develop new skills and techniques
The Project 2 • You should will also need to set up an e-portfolio on Dreamweaver which includes the following: • A functional specification • An initial design • Evidence of prototyping • Instructions for users • Formative and summative testing
10.1 Applications of Multimedia • Serve to communicate a message from the author to his or her audience • Multimedia products have been used to support: • Education & Training • Entertainment • Marketing and Advertising • Teleconferencing • Publishing • Interactive Television • Product Demonstration
Education & Training • An alternative to attending a learning centre is E-Learning • E-learning is starting to become the norm is schools and colleges across the UK • www.teach-ict.com • At the moment there are limitations, but this is improving
Marketing & Advertising • Marketing: Planning how to launch a product and bring it to the attention of a potential audience • Advertising: Putting forward information about a product or service so that its availability is known to potential buyers
Advertisements • Newspapers/magazines • Electronic billboards • Websites • E-mail attachments • CDs/USBs • TV/Radio/Cinema
Teleconferencing • Allows employees to “meet” without being in the same physical location
Publishing • Paper-based publishing is in decline • Publishing houses are looking to digital media • E-Magazines - iGizmo
Interactive TV • Red button • On Demand • Interactive programmes • T-Commerce • Click stream analysis • Telepgraphics
Interactive TV 2 • EPG (electronic programming guide) • ETV (enhanced television) • HDTV (high definition television) • Hypervideo • Video clips are embedded within hotspots and marks, alongside www links etc • Multi-camera angle (individualised TV) • PVR (personal video recording) • SYNCTV (synchronised TV)
Product Demonstration • On a daily basis you are likely to see a multimedia presentation • Adverts/Explanation of products and services which play in a loop • The loop time depends on the queue length