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Geoffrey Crisp ALTC National Teaching Fellow Dean, Learning and Teaching RMIT University

Assessment 2.0: assessment in an interactive, participatory and distributed environment. Geoffrey Crisp ALTC National Teaching Fellow Dean, Learning and Teaching RMIT University. Is this your classroom?. University of Bologna, Laurentius de Voltolina 14 th century lecture

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Geoffrey Crisp ALTC National Teaching Fellow Dean, Learning and Teaching RMIT University

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  1. Assessment 2.0: assessment in an interactive, participatory and distributed environment Geoffrey Crisp ALTC National Teaching Fellow Dean, Learning and Teaching RMIT University

  2. Is this your classroom? University of Bologna, Laurentius de Voltolina 14th century lecture The Yorck Project: 10.000 MeisterwerkederMalerei. DVD-ROM, 2002. 2

  3. Is this your classroom? social interaction reading disengaged quality assurance listening University of Bologna, Laurentius de Voltolina 14th century lecture The Yorck Project: 10.000 MeisterwerkederMalerei. DVD-ROM, 2002. 3

  4. Is this your classroom? 4

  5. Is this your classroom?

  6. What is important? Curriculum redesign Common core programs Outcomes based assessment Outcomes based learning Long term learning outcomes Self and peer review Meaningful feedback Authentic tasks Standards Learning-oriented assessment 6

  7. Learning Activity Management System http://lessonlams.com

  8. What is the purpose of assessment?

  9. What is the purpose of assessment?

  10. What is the purpose of assessment?

  11. convergent type, in which one correct answer is expected, and divergent responses, in which the answer depends on opinion or analysis (Torrance et al., 2001) convergent assessment has its origins in mastery-learning models and involves assessment of the student by the master-teacher divergent assessment is often associated with a constructivist view of learning, where the teacher and student engage collaboratively within Vygotsky’s (1986) zone of proximal development Types of assessment

  12. whether a norm-referenced or criterion-referenced assessment scheme is more appropriate for the particular learning outcomes whether the process of solving a problem and the productof solving a problem are both assessed, and what is the relative weighting for the two components whether constructed or selected responses are appropriate Teachers need to decide:

  13. can offer new possibilities for immersion and interactivity has the potential to facilitate enhanced social interactions can begin to resemble games and role-playing can facilitate the exposition of advanced skills and capabilities Effective e-Assessment

  14. What have others been doing?

  15. http://www.bized.co.uk/learn/learn.htm

  16. http://www.bized.co.uk/educators/he/spreadsheet/welcome.htm http://www.bized.co.uk/timeweb/crunching/crunch_relate_work3.htm http://www.bized.co.uk/learn/business/index.htm Biz/ed assessment tools

  17. Nothing to fear from changes in assessment practices

  18. Bobby Elliot (SQA) and assessment 1.5 to 2.0 http://www.scribd.com/doc/461041/Assessment-20

  19. Assessment 1.0 Assessment 2.0 Assessment 1.0 v Assessment 2.0 http://www.scribd.com/doc/461041/Assessment-20 Negotiated Done collaboratively Researched/Deep Text/audio/video Open web Done anywhere Self- and peer-assessed Given Done alone Descriptive Text Closed book Done in class Teacher assessed

  20. Interactivity – Virtual Worlds http://www.bized.co.uk/virtual/home.htm

  21. Separate the interactive tool/object/artefact from the question and the feedback Interactive e-assessment design

  22. a browser plugin is a software application that adds a specific service or feature to standard browser plugins such as Acrobat Reader from Adobe Systems, Flash and Shockwave Players from Macromedia, Java from Sun Microsystems and QuickTime from Apple Computers or Windows Media Player from Microsoft Interactivity - Browser Plugins

  23. http://www.btl.com/showcase.asp

  24. Quicktime VR http://durexinc.com/qtvr.html

  25. http://forio.com/simulation/rotest/ Simulations

  26. a simple platform-independent (Mac, PC or Linux) object-oriented programming language (objects rather than functions) used for writing applets (small applications) that are downloaded from the www by a client (you or the student) and run on the client's machine Interactivity - Java and Java applets

  27. http://www.jelsim.org/content/applets/bizstartup/index.html Interactivity - Jelsim

  28. Interactive activities http://www.bized.co.uk/learn/learn.htm

  29. Interactive Java applets

  30. Interactive Java applets

  31. Interactive Java applets http://www.jelsim.org/content/applets/bizstartup/index.html

  32. http://www.capdm.com/demos/software/

  33. Do you want the red pill or the blue pill? Do academics really want to change? 28/11/2014 34

  34. What Happens in a Role Play? Reflection & Learning Adopt a role Issues & problems occur Interaction & debate

  35. Role Plays http://www.ucalgary.ca/fp/MGST609/simulation.htm http://www.roleplaysim.org/papers/default.asp?Topic=toc9

  36. Scenario-based learning http://www.pblinteractive.org 37

  37. Second Life – Virtual worlds 38

  38. Second Life – Virtual worlds

  39. Will we see universal development of immersive and authentic learning and assessment environments? Will assessments measure approaches to problem solving and student responses in terms of efficiency, ethical considerations and the involvement of others? Will teachers be able to construct future assessments or will this be a specialty activity? Future assessments? 40

  40. Encouraging academic engagement

  41. Developing communities of practice Milton Cox - Faculty Learning Communities http://www.units.muohio.edu/flc

  42. The e-Assessment Handbook and HERDSA Guide 43

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