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Tell me what you want. Janet C Read. Funky monkey in the tree I like it when you talk to me Benjamin Zephaniah - Friends. Objectives. Describe ways in which requirements can be gathered from users Describe ways in which these need to be adapted for children. The Design Process.
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Tell me what you want Janet C Read
Funky monkey in the tree I like it when you talk to me Benjamin Zephaniah - Friends
Objectives • Describe ways in which requirements can be gathered from users • Describe ways in which these need to be adapted for children
The Design Process Preece, et al. - four stages of design • Identifying needs and establishing requirements • Developing alternative designs • Building interactive versions of the designs • Evaluating designs
Needs Analysis • Booths UNA • User characteristics • Environment • User Goals • (Followed by Task Analysis)
Gathering Requirements • Functional Requirements • Data Requirements • Environmental Requirements • User Requirements • Usability Requirements
User Requirements Our needs then children’s wants Children’s needs then our wants
Ideas? adults children
Talking / Listening ‘What would you like to be able to do with this software?’ ‘Dunno’ ‘So, what would you have on the web site?’ ‘A video of the whole school’
i.e. The adult needs to be interested, informal and inclusive, He needs to encourage, enable, and embrace the child
The Three Rs Ratios Rules Roles
Ratios for talking Okay Bad Okay-ish Not ideal
Rules • Observation (saving this till later) • Interviews • Questionnaires • Focus Groups
F B I Adult describes fishes waits Child confirms responds offers Roles
Group A A school web site 7 / 8 Group B A simple calculator 5 Group C A mobile phone 7 / 8 Group D A painting package 5 Group E A talking toy 5 Activity