1 / 35

A Decade Review of a Masters-Level Real-World-Projects Capstone Course

A Decade Review of a Masters-Level Real-World-Projects Capstone Course Charles Tappert and Allen Stix Pace University, New York . Real-World Student Projects. Conducted in capstone courses for 10 years Student teams build real-world computer information systems for actual customers

verdi
Download Presentation

A Decade Review of a Masters-Level Real-World-Projects Capstone Course

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. A Decade Review of a Masters-Level Real-World-Projects Capstone Course Charles Tappert and Allen Stix Pace University, New York ISECON 2011

  2. Real-World Student Projects • Conducted in capstone courses for 10 years • Student teams build real-world computer information systems for actual customers • Project systems serve the community • internal university community at Pace • greater university community • external non-profit local community ISECON 2011

  3. Real-World Student Projects (cont) • Real-world projects are a stellar learning experience for students • Win-win situation for all • Students • Customers • Instructors and other involved faculty • School of CSIS • University ISECON 2011

  4. Migrate to Online Format • Migrated from traditional face-to-face format to online format in Fall 2006 • To be progressive • Technology for online courses adequate • Online preferred by employed students – no scheduling conflicts & no commuting • To expand the population of students beyond the greater NYC area ISECON 2011

  5. Challenges of Online Format • Uncertainties of how traditional course methods port to the online environment and what new methods might be required • Teams lacking co-presence require higher level of organizational and process skills • No weekly classroom meetings as safety net for teams’ interaction and functioning ISECON 2011

  6. Team Projects – Categories ISECON 2011

  7. Team Projects – Sources ISECON 2011

  8. Team Projects – Publication Types ISECON 2011

  9. Team Projects – Examples Course website “Projects” page Spring 2011 ISECON 2011

  10. Team Website • Project title and description • Project members and customers • All deliverables posted • Weekly status reports • Midterm & final presentation slides • User manual • Technical paper ISECON 2011

  11. Team Project – Example Website ISECON 2011

  12. Team Projects – Example Systems • Handwriting Forgery Quiz System • Rare Coin Grading System • Keystroke Biometric Experimental System

  13. Biometric Authentication A robot identifies a suspect,from the movie “Minority Report.”

  14. Iris Authentication: Data Left Right Train Man Test Train Wo man Test

  15. Iris Authentication: Image Processing

  16. Fingerprint Verification

  17. Face Recognition Each person has a unique face?

  18. Face Recognition: System ? Query Face DB

  19. Inspirational Portrait of Individuality

  20. Face Recognition: National Security

  21. Speaker Individuality: “My name is …”

  22. Speaker Individuality “My name is” from Two Different Speakers

  23. Speaker Individuality “My name is” divided into seven sound units.

  24. Multi-modality Biometric Authentication System that requires user verification Embeded & Hybrid User Verification system biomouse Fingerprint scanner LCD Pen tablet Digital Camera Microphone

  25. Issues/Solutions Stemmingfrom Scattered Teams • Project stakeholder communication • Issue – communication gets difficult • For example, scattered team members more likely to feel isolated and want to communicate directly with instructor or customer • Solution • Communication between team and instructor/customer must be through team leader • Email distribution lists for whole class and for each team • Project team leaders must be local to facilitate communication/meetings with instructor and customers • Course website provides central source of course information • Blackboard discussion forum for each project (see below) ISECON 2011

  26. Issues/Solutions Stemmingfrom Scattered Teams (cont) • How to handle quizzes, deliverables, etc. • Issue – classroom meetings not available • Solution – use Blackboard educational software • Quizzes • Collecting digital deliverables • Discussion forums • Forum for archiving instructor email • Forum for student introductions • Forum for textbook and other course material • Forum for each team project ISECON 2011

  27. Issues/Solutions Stemmingfrom Scattered Teams (cont) • Provide some face-to-face interaction • Issue – no weekly classroom meetings • Solution – three classroom meetings for local students/customers • Near beginning of course • Face-to-face introductions, nature of course, specifics of course, student team project meetings • Midterm • Project status presentations • End of semester • Final project presentations ISECON 2011

  28. Current Assessment of Online Students • Individual quizzes (20%) • Blackboard educational software system • Team initial assignment (10%) • Students learn to function as a team • Team project midterm checkpoint (20%) • Team project final checkpoint (20%) • Team technical paper (30%) • Strong emphasis on projects • No midterm/final exams (used in two-semester course) ISECON 2011

  29. Team Member Self and Peer Evaluations • Issue – lack of classroom meetings makes it difficult to determine individual team members’ contribution to the project work • Peer evaluations critical for distributed teams • Some minimal team member/customer contact • Some minimal team member/instructor contact • Literature indicates • Various granularity levels in peer evaluations • Some automated systems reported ISECON 2011

  30. Team Member Self and Peer Evaluations • Three times during the semester • After initial assignment to learn the process • At the midterm checkpoint • At the final end-of-semester checkpoint • Process for a graded team event • First assign a team grade • Adjust individual grades up/down based on self/peer, customer, and instructor evaluations ISECON 2011

  31. Example Team Peer Evaluationand Grade Chart (4 member team) +/- 2% for each summary +/- sign, showing only peer evaluations. ISECON 2011

  32. Pedagogical Course Evaluations • Issue – lack of classroom meetings makes it difficult for instructor to determine relative value of the course methodologies • Solution – semester-end survey (Survey Monkey) • Procedures/methods that worked well, or did not work well, and why ISECON 2011

  33. Pedagogical Customer Evaluations • Issue – instructor is often not aware of the quality of team-customers interactions • Solution – semester-end survey • Obtain student feedback on customer interaction • Were customer requirements clear? • Was amount of contact/interaction adequate? • Was help on the project work appropriate? ISECON 2011

  34. Case Study - Agile Methodology Extreme Programming (XP) • First rigorous test of XP method • Instructor posted deliverables on that project’s page on the course website • Deliverables intended as ~2-week duration • Results • Instructor overestimated ability of team • Often had to provide pseudo code • However, first deliverable caused team frustration • Re-running experiment of previous team • Not possible because not documented properly ISECON 2011

  35. Conclusions • Over five year’s experience in face-to-face mode • Over five year’s experience in online mode • Techniques for managing and assessing distributed teams have been successful and they continue to evolve ISECON 2011

More Related