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TACTICAL MOVEMENT

TACTICAL MOVEMENT. ORGANIZATION OF A RIFLE SQUAD. SQUAD TACTICS. Formations Fire Team Wedge Fire Team File Squad Column Squad Line Squad File Movement Techniques Traveling Traveling Overwatch Bounding Overwatch. MOVEMENT FORMATIONS: PURPOSE. Control Security Flexibility

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TACTICAL MOVEMENT

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  1. TACTICAL MOVEMENT

  2. ORGANIZATION OF A RIFLE SQUAD

  3. SQUAD TACTICS • Formations • Fire Team Wedge • Fire Team File • Squad Column • Squad Line • Squad File • Movement Techniques • Traveling • Traveling Overwatch • Bounding Overwatch

  4. MOVEMENT FORMATIONS: PURPOSE • Control • Security • Flexibility • Fire Capability

  5. Auto Rifleman Team Leader Grenadier Rifleman MOVEMENT FORMATIONS: FIRE TEAM WEDGE • Basic formation • 10 meter interval between soldiers • Expand/contract depending on terrain

  6. Auto Rifleman Team Leader Grenadier Rifleman MOVEMENT FORMATIONS: FIRE TEAM FILE • Use when terrain/visibility precludes use of wedge • 10 meters between soldiers • Return to wedge as soon as terrain permits

  7. MOVEMENT FORMATIONS:

  8. SQUAD MOVEMENT FORMATIONS: • Squad Column • Normally used as the primary formation • Squad Line • Used when maximum fire power is required to the front (i.e. laying base of fire) • Squad File • Used within close terrain, vegetation, limited visibility conditions

  9. Auto Rifleman Auto Rifleman Squad Leader Team Leader (“Pointman”) Team Leader Grenadier Rifleman (Pace) Rifleman Grenadier (Compass) MOVEMENT FORMATIONS: SQUAD COLUMN • Basic formation • 10 meters between soldiers • Distance between teams depends on terrain, visibility, and likelihood of enemy contact

  10. Squad Leader Team Leader Grenadier Grenadier Rifleman Rifleman Auto Rifleman Auto Rifleman MOVEMENT FORMATIONS: SQUAD LINE • Basic assault formation • Places maximum firepower to the front • Limited flexibility, control and security

  11. Grenadier MOVEMENT FORMATIONS: SQUAD FILE • Same characteristics as fire team file • Position of leaders and weapons depends on the situation

  12. SQUAD MOVEMENT FORMATIONS

  13. SQUAD MOVEMENT TECHNIQUES • Traveling (Contact not likely) • Traveling Overwatch (Contact possible) • Bounding Overwatch (Contact expected)

  14. MOVEMENT TECHNIQUES The platoon leader considers the METT-TC and the above characteristics then directs which movement technique the squad will use

  15. Auto Rifleman Auto Rifleman Squad Leader Team Leader (“Pointman”) Team Leader Grenadier (Compass) Grenadier Rifleman (Pace) Rifleman SQUAD MOVEMENT TECHNIQUES: TRAVELING • enemy contact is not likely • Squad column, teams close together • Speed is essential. • Not normally used in enemy territory. Determined by Terrain

  16. Auto Rifleman Auto Rifleman Squad Leader Team Leader (“Pointman”) Team Leader Grenadier (Compass) Grenadier Rifleman (Pace) Rifleman SQUAD MOVEMENT TECHNIQUES: TRAVELING OVERWATCH • enemy contact is possible • Squad column, teams farther apart • “Default” technique Based on Terrain

  17. Auto Rifleman Auto Rifleman Squad Leader Team Leader Team Leader Grenadier Grenadier Rifleman Rifleman SQUAD MOVEMENT TECHNIQUES: BOUNDING OVERWATCH • Enemy contact is expected. • When the squad leader feels the enemy is near. • When crossing a large, open danger area.

  18. Grenadier Rifleman Auto Rifleman Grenadier (Compass) Rifleman (Pace) SQUAD MOVEMENT TECHNIQUES: BOUNDING OVERWATCH Overwatch Team is positioned to cover the Bounding Team’s movement. Team Leader (“Pointman”) Bounding Team Team Leader Auto Rifleman Squad Leader Overwatch Team

  19. QUESTIONS???

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