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Gender representation in Video Games

Gender representation in Video Games. L.O. Representation of Women. How are women normally represented in the media?. Women are usually represented in the media in two ways: 1/ Housewives or mothers linked to domestic situations (the house)

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Gender representation in Video Games

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  1. Gender representation in Video Games L.O. Representation of Women

  2. How are women normally represented in the media? • Women are usually represented in the media in two ways: 1/ Housewives or mothers linked to domestic situations (the house) 2/ Sex objects – they are sexually objectified to titillate a male audience. Generally their roles are smaller than those of the males and their characters and they are often there in a supportive role rather than the main role. Task: Make a list of media texts that exemplify the above.

  3. Patriarchy: • What does this term mean? • Find a definition that you understand and write it here or in your notes:

  4. Write 150 words answering these questions… • Would you say that GTA represents a patriarchal society? • If so, in what way?

  5. Research Gaming and representations of women • http://en.wikipedia.org/wiki/Portrayal_of_women_in_video_games Read the first section of this article and produce a page of notes about this subject. You need to be able to summarise and explain the main points of the article.

  6. Compare Gender representations • Cut and paste an image of a female character from GTA and either annotate or analyse her representation in as much detail as you can. • Cut and paste an image of a male character and either annotate or analyse his representation in as much detail as you can.

  7. Looks somewhat sexually attractive Black hair – connotes darkness or danger Curvy- sexually appealing Scantily clad attire The combination of the red attire and black hair connotes evil or sin such as prostitution or other such sexual acts Big thighs- sexually appealing Red attire – connotes danger

  8. Looks heavy built – could emphasise the aggression of his character Dark eyes – connotes darkness or bleakness of environment Scar/tattoo – could connote him being a bad person Aggressive facial expression Stood in front of destruction – connotes danger and violence Handling a weapon – dangerous – part of a gang

  9. The positive and negative influence of gaming • There has been a lot of debate about the positive and negative affects of gaming on young people. • Find an article/s on the internet and make notes on the main arguments.

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