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Technology Adventures of Students at School

Technology adventures of students at school<br>https://www.tomorrowsuccess.com/

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Technology Adventures of Students at School

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  1. The Startup Presentation Venture name: Technology Adventures

  2. Executive Summary What is your venture about? The project is a board game which will teach the elderly people about using a computer. What is the purpose of the project? To increase the knowledge of the elderly in the field of computers Venture description What’s the goal? The goal of the game is to teach the elderly about using a computer Who are your main customers? The elderly, their family members and nursing homes.

  3. Venture Description The venture is a board game that includes :a board, a cube, cards, letters, characters and a computer. The goal of the game is to teach elderly about computer use and to create a bonding between young kids and elderlies. Competitors: three elderlies Instructors: three kids

  4. Venture Description . Instructions: the game includes approximately 10 different levels of difficulty – from a basic level (for example: using the keyboard) up to a difficult level (for example: sending an e-mail and more). In each step the competitors get a card or a letter from someone, there they have to do the missions in order to go over the stages.

  5. Venture Description Main Characters of the Game . The Witch of the Virus Captain Google

  6. Venture Description Examples for Cards Change the language from English to Chinese Check the hour Lower the volume

  7. An example for a letter: Hello, my name is captain Google And I’m the protector of the internet and you’re my AssIstAnt . I have a mission for you: You need to find the secret message to stop the witch virus In front of you there is a computer press on space to open the computer and to start the adventure And remember! Team work is a key for success

  8. Team Members: Noa Hochberg- smart and creative. Linoy Jacobson - smart and curious. Tali Fefer- smart, funny and creative. Ofir Sodit - smart, optimistic and sarcastic.

  9. The problems we are solving ● The problem that we are solving is that most of the elderlies don’t know how to use a computer. With our game, they have an opportunity to learn and practice basic usage of the computer. ● Elderlies can’t communicate with their family or friends because they don’t know how to use e-mail, Skype etc. ● Due to the Coronavirus pandemic, the elderlies couldn’t meet with their grandchildren. Our game combines teamwork between elderlies and kids!

  10. Core Customers and potential market The main customers are the elderlies and their families. The potential customers are the help elderlies fellowships and old age home. 900,000 in Israel

  11. Who Are Your Competitors? Our competitors are the “medor ledor ” fellowship, this fellowship helps elderlies with technical problems that they need help with.

  12. Business Model ● How do you make revenue? We are going to sell the game. We will also make revenue by selling extensions for the game ● ● How do you sell your products or services? Through internet and internet stores. ● How do you charge and cost/pricing? We charge based on cost + our game price for the customers will be 15$

  13. Funding Demand ● How much money you need? 554$ ● What are you going to use it for? Produce 100 games ● How much shares percentage you are going to give for this investment? 25% We need 554$ in order to produce 100 games for 25%.

  14. Why should you choose us ? There are many elderlies that don’t know how to use the computer and that’s a problem that exists for a long time, especially during the Corona time. We’ve made a game that teach the elderlies how to use the computer. The game also connects between elderlies and children.

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