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Next theories. Keep the empirical rigor of behaviorism and add. . . . Cognition, thought, motivation, etc. Social learning In Skinner box animals are alone We learn by watching others! Treat humans as active in selecting their environment In Skinner box a rat is placed in there
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Next theories • Keep the empirical rigor of behaviorism and add. . . . • Cognition, thought, motivation, etc. • Social learning • In Skinner box animals are alone • We learn by watching others! • Treat humans as active in selecting their environment • In Skinner box a rat is placed in there • We select our environments and they will change because we are in them • You at a party!
Theories • Dollard and Miller’s Social Learning Theory • Rotter’s Social Learning Theory • Bandura’s Social Learning Theory
Dollard and Miller • Combines behaviorism and Freudian theory!
Habit Hierarchy • All the behaviors a person might do • From most likely to least likely
Habit Hierarchy Talk to Ponch Get a drink Talk to a woman In a bar Comb hair But, this can change based on reinforcement or punishment Flex muscles
Activity • Create your own habit hierarchy for being in the classroom • List Top 5 habits • Why do you think these are the top 5? • How do you think we could change these?
In order to learn -- John (an organism) must • 1) Want something (a woman) • 2) Notice something (perceive the woman) • 3) Do something (talk to the woman) • 4) Get something (a smile)
Note • This is already different than behaviorism • Dollard and Miller • Motivation (want something) • Perception (notice something)
Note • This is already different than behaviorism • Behaviorism • Learning changes behavior • Dollard and Miller • Learning changes the HH • HH is a non-observable psychological entity
What do you want? • Drives • A psychological tension that feels good when it is reduced. Need Drive
Drives • Primary Drives • Biologically built-in drives • Food, water, sex, avoid pain, etc. • Secondary Drives • Psychologically based • Love, prestige, money, power, etc. • Learned by being paired with primary drives
Imagine John asks the Charlie's Angels out on a date John gets rejected! Is upset so he goes riding with Ponch Arrests a person for no reason at all!
Why? • Freud • Frustration-Aggression Hypothesis • Natural reaction for any person (or animal) to being blocked from a goal, will be the urge to lash out or injure. • The more important the goal, the greater will be the aggressive impulse
Frustration-Aggression Hypothesis • Different than Freud • No ID is needed (or ego) • Same as Freud • Displacement • e.g., riots • Sublimation (can be constructive)
What is fun? The story about me in the book
Approach-Avoidance Conflict • Conflict between desire and fear • Changes over time
Approach-Avoidance Conflict • 1) An increase in drive strength will increase the tendency to approach or avoid a goal VS. If John wants to relieve a drive more than Ponch, John will also want the goal more!
Approach-Avoidance Conflict • 2) Whenever there are two competing responses, the stronger one (the one with the greater drive) will win out. Drive: Companionship Drive: Avoid rejection
Approach-Avoidance Conflict • 3) The tendency to approach a positive goal increases the closer the one is to the goal John sees the Angels across the room John talks to them John asks them back to his place
Approach-Avoidance Conflict • 3) The tendency to approach a positive goal increases the closer the one is to the goal
Approach-Avoidance Conflict • 4) The tendency to avoid a negative goal also increases the closer one is to the goal John sees the Angels across the room John talks to them John asks them back to his place
Approach-Avoidance Conflict • 5) Tendency 4 is stronger than tendency 3. Avoidance Approach
Approach-Avoidance Conflict • 5) Tendency 4 is stronger than tendency 3. Avoidance Approach
Approach-Avoidance Conflict • 5) Tendency 4 is stronger than tendency 3. Avoidance Approach
Approach-Avoidance Conflict • 5) Tendency 4 is stronger than tendency 3. Avoidance Approach
Group Activity • Have you ever had something in the future that you were both looking forward to and dreading? • Did your feelings about it change over time in the way Dollard and Miller describe?
Defense Mechanisms • Freud’s explanation • Dollard and Miller • Negative Reinforcement • A reward that consists of the withdrawal of aversive stimuli
Defense Mechanisms • Negative Reinforcement • Any stopping of pain or anxiety is negatively reinforcing • The behavior that occurred before such cessation will become more likely Put your hand in the fire!
Defense Mechanisms • Dollard and Miller • DM are cognitive behaviors that are negatively reinforced because they remove anxiety
Defense Mechanism • Denial • Repression • Reaction Formation • Projection • Rationalization • Intellectualization
Defense Mechanisms • Freud vs. Dollard and Miller • Freud was right . . . . Perhaps too complicated • Principle of Parsimony
Blamoooooo All games cost $10 Jackpot: $100 Jackpot: $1,000 Odds: .000001% Odds: 50%
Rotter • Behaviorism would predict you would go for the biggest reward • However, your beliefs (i.e., expectancies) are also important! • Expectancy Value Theory
Elements • Behavior Potential (BP) • The probability that you will perform the behavior in question • Higher the BP, more likely you will do it!
Elements • Expectancy (E) • A persons belief about how likely a behavior will bring about a goal
Expectancy • If you ask a person out will they say yes? • If you think so: • “Asking out” has high expectancy • If you do not think so: • “Asking out” has low expectancy
Expectancy • It is a belief • Objective odds matter less then subjective odds • Lottery!
Expectancy • Specific (E’) • Belief about a certain behavior at a certain time • “If I ask Batman out today at lunch will he say yes?”
Questionnaire • LC questionnaire
Expectancy • Specific (E’) • Belief about a certain behavior at a certain time • “If I ask Batman out today at lunch will he say yes?” • General (GE) • Belief if anything a person does is likely to make a difference • “Nothing I do is going to matter anyway – why bother asking Batman or anyone out!”
Expectancy • General Expectancy • Like a trait • High GE (Internal locus of control) • Energetic, highly motivated • Low GE (External locus of control) • Depressed, low motivation
Expectancy • Both E’ and GE are important E = Expectancy for a behavior to bring about a reward GE = General expectancy E’ = Specific expectancy for the behavior N = number of times you have been in this situation
Elements • Reinforcement Value (RV) • The subjective benefit of a reward • How much do you really care about the outcome?
Reinforcement Value • How much do you care about getting that date? • How much do you care if you are rejected? • How much do you care about doing school work instead? • Note: RV is a relative term!