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전기공학부 김효종. DODGE THE FALLING BLOCKs. GENRE: 3D ARCADE (3D TETRIS + FIRST-PERSON ARCADE). CONTENTS. CONCEPT CONCEPTUAL IMAGE ABOUT DEVELOPMENT PROS & CONS. CONCEPT. FEATURE 1 THERE’RE FALLING BLOCKS LIKE USUAL TETRIS , THOUGH… YOU ARE NOT SUPPOSED TO CONTROL THE FALLING BLOCK!
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전기공학부 김효종 DODGE THE FALLING BLOCKs GENRE: 3D ARCADE (3D TETRIS + FIRST-PERSON ARCADE)
CONTENTS • CONCEPT • CONCEPTUAL IMAGE • ABOUT DEVELOPMENT • PROS & CONS
CONCEPT • FEATURE 1 • THERE’RE FALLING BLOCKS • LIKE USUAL TETRIS, THOUGH… • YOU ARE NOT SUPPOSED TO CONTROL THE FALLING BLOCK! • YOU MUST DODGE THE FALLING BLOCK IN ORDER TO STAY ALIVE!!
CONCEPT – CONT’D • FEATURE 2 • THERE IS A PERSON WITH SOME LIMITEDLIFES • LIKE THE MAIN CHARACTER OF THE WELL-KNOWN GAME, PRINCE OF PERSIA • YOU SHOULD MAKE HIM ALIVE AS LONG AS POSSIBLE! • YOUR CHACRACTER RESPAWN TWO TIMES AFTER HE FIRST DIES
CONCEPT – CONT’D • FEATURE 3 • THERE ARE MULTIPLE STAGES TO BE MORE CHALLENGING! • LIKE USUAL TETRIS • E.G., • AT FIRST, THE SPEED OF FALLING BLOCKS IS VERY SLOW FOR THE BEGINNER OR NOVICE PLAYERS. • AS YOU GO FURTHER, THE SPEED OF FALLING BLOCKS IS GETTING FASTER AND DENSER.
CONCEPT – CONT’D • FEATURE 4 • THERE MIGHT BE SOME ITEMS WHICH FALL FROM THE SKY FROM TIME TO TIME • ONE OF WHICH MAKES YOU INVINCIBLE FOR A SHORT PERIOD OF TIME • ONE OF WHICH MAKES YOU JUMP HIGH ENOUGH TO ESCAPE FROM ANY BLOCKS! • ET CETERA…
ABOUT DEVELOPMENT… • WHAT MIGHT BE NEEDED… • 3D TETRIS ALGORITHMS • 3D GAME ENGINE & TOOLS • GAME LEVEL TUNING • SOUND EFFECTS • WHAT MIGHT NOT BE NEEDED THAT MUCH… • GRAPHIC RESOURCES
PROS & CONS • PROS • VERY FAMILIAR! • VERY EASY TO CONTROL AND ENJOY! • VERY ADDICTIVE! • CONS • IT MIGHT LOOK TOO TRIVIAL TO MAKE AND PLAY… COMPARING TO A LOT OF FANCY FPS GAMES OR RTS GAMES, ET CETERA.