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IGDA Education Committee Status Report. The IGDA. The worldwide game development community, and its voice… Independent non-profit professional association. What is the Education Committee. Committee formed in 2000 by Warren Spector and Doug Church Goals:
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The IGDA • The worldwide game development community, and its voice… • Independent non-profit professional association
What is the Education Committee • Committee formed in 2000 by Warren Spector and Doug Church • Goals: • Bring together academy and developers • Help improve/evolve/grow gaming • Gain new insights into process, analysis, history • Raise awareness of games as art form and career path • Improve quality of job applicants
Who is the Education Committee • Chair - Warren Spector (Ion Storm) • Steering Committee: • Drew Davidson – Indiana U. (interns) • Jason Della Rocca – IGDA (whip) • Robin Hunicke – Northwestern (biblio) • Jeff Ward – J.Madison U. (stu. chapters) • Eric Zimmerman – gameLab (curriculum) • Members/Contributors: • Dozens of developers, academics and students…
What does EduComm do… Well: • Facilitate • Communicate • Publicize • Not: • Journals • Conferences • Large scale lobbying • $$$
Projects/Activities • Curriculum Framework • Biblio web site • “Ivory Tower” DiGRA edited column • Events • No GDC’04 summit… • Student outreach/support…
Student Outreach/Support • “Breaking In” web resource: www.igda.org/BreakingIn/ • GDC scholarships • Student chapters • Student offers/freebies
Curriculum Framework • A framework, not a course plan • Interdisciplinary; broad in scope • Modular and flexible • Big focus of last year’s events • A work in progress • Currently “in use” at many schools worldwide… • Available online: www.igda.org/academia
Goals of Academic Day • Networking across academy and industry • Dialogue and exchange of ideas • Identify challenges and solutions • It’s up to you to put them into practice Last year’s events = PRESENTATION This year = PARTICIPATION
Q&A • IGDA? • Education Committee? • Projects/events/etc? • Anything???
Some resources… • www.digra.org • www.seriousgames.org • “What Video Games Teach Us about Learning and Literacy” by James Paul Gee • www.igda.org/chapters • “Ill Effects: The Media Effects Debate” by Martin Barker • “Killing Monsters” by Gerard Jones