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Dishmaker by Ted Selker and Leonardo Bonanni from MIT. prototype: what?. a tangible representation of your idea, that makes it testable. prototype: what?. is an attitude. prototype: why?. to gain empathy to explore to test to inspire. get deeper understanding build to think
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prototype: what? a tangible representation of your idea, that makes it testable.
prototype: what? is an attitude
prototype: why? • to gain empathy • to explore • to test • to inspire • get deeper understanding • build to think • learn and refine solutions • inspire with your prototype
prototype: fail early and often cost of failure vs. project time
prototype: identify a variable http://www.flickr.com/photos/jackwoodman/5102074012/
prototype: let go Embrace v 0.0 Embrace v 1.0
prototype: how? identify the variable you want to explore prototype rough and rapid create experiences let go of your prototypes
prototype now rough and rapid prototyping 5 minutes: choose top 2 ideas 40 minutes: prototype