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Leveraging Usability and Visual Analysis Methods. Assessing Digital visuals. Topics. Usability Visual Rhetorical Analysis Semiotic Analysis Design Analysis. Usability. Usability is the assessment of the full design of a digital artifact for the ease of its use.
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Leveraging Usability and Visual Analysis Methods Assessing Digital visuals
Topics • Usability • Visual Rhetorical Analysis • Semiotic Analysis • Design Analysis
Usability • Usability is the assessment of the full design of a digital artifact for the ease of its use. • An artifact’s usability is determined by the user’s perception of the ease of: • Use • Learning • Intuitiveness • Freedom from error • http://www.htc.net/~joegrant/grantconsulting/usability_storyboard/index.htm • Barnum, C. Usability Testing and Research
Good visual design • Helps increase usability for the audience. • Is integrated with the use of the artifact. • Creates ethical connections with the audience. • Enhances the information gained.
Ways of Assessing Visual Design Generally speaking all methods look at: • Images • Visual Design • Placement/ relationships • White space • Denotative and connotative meaning
Rhetorical Analysis • Focuses on rhetorical situation • Rhetorical context • Audience • Effectiveness of message • Kostelnick, C. & D. Roberts. Designing Visual Language • Kimball, M. & A. Hawkins. Document Design A Guide for Technical Communicators.
Terminology • Arrangement • Emphasis • Clarity • Conciseness • Tone • Ethos
Semiotic Analysis • Originated with Roland Barthes • Visual communication can only be understood within the current social context
Terminology • Anchorage • Informational value • Salience • Framing • (these are just a few from Barthes and Kress and van Leeuween)
Design • Comes primarily from graphic design and psychology
Terminology • Affordance • Consistency • Hierarchy • Iconic representation • Proximity • Rule of 3rds • Symmetry • Lidwell, W. et al Universal Principles of Design
Usability Meets VisRhet (pt 1) In teams of 2-3 • Locate a digital artifact with images • 1 (or 2) person(s) take notes about how easily the other party (user) navigates through the digital artifact • User will then assess to what degree on a scale of 1 – 10 ( 10 being high) did: • The images provide information • The design help you locate where you wanted to go next
Visual Analysis (pt 2) • In your teams do an in-depth analysis with one of the 3 methods discussed (get the book that lines up with the method). • Choose a second method and being to apply it. • Where are there similarities? Differences? Which is valuable for assessing what type of information?