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Milestone 2 Presentation. CG-Artist: Fredrik Persson, David Rothelius, Darko Pracic Programmer: Peter Lindgren, Fredrik Hägglund. SP1 Game project. Project Introduction. Goals Gameplay Story. Environment concepts. Character concepts. Code Progress. Programmers: Viewer
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Milestone 2 Presentation CG-Artist: Fredrik Persson, David Rothelius, Darko Pracic Programmer: Peter Lindgren, Fredrik Hägglund SP1 Game project
Project Introduction • Goals • Gameplay • Story
Code Progress • Programmers: • Viewer • Class Diagrams - AI • Prototypes
Yake API • Graphics & Input: Ogre3D • Physics plugins: ODE and Ageia Physx • Scripting plugin: Lua • Audio plugin: OpenAL • GUI plugin: CEGUI
Sample application & Viewer • Application tests: • Model Loading (.mesh, .scene) • Trilinear Filtering • Animation • Action & Camera Controls • Tests not present in viewer: • Physics • Animation Blending • GUI • Particles
Music & SFX SFX: Brian Fieser Music: Emil Råberg
CG Progress • CG-Artists: • Character • Weapons • Enemies • Level
Analysis • Have we reached the second milestone? • Was it difficult/easy to reach? • Are we satisfied with the results so far? • How will we proceed?