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Innate Behaviours. Behavioural Systems. Complexity Observe behavioural “endpoint” Reductionism Constituent elements Simple systems interact producing complex outcomes Gest ält. Why Study Innate Behaviours?. Evolved Learned behaviours have roots in innate behaviours
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Behavioural Systems • Complexity • Observe behavioural “endpoint” • Reductionism • Constituent elements • Simple systems interact producing complex outcomes • Gestält
Why Study Innate Behaviours? • Evolved • Learned behaviours have roots in innate behaviours • Parallels between learned and innate behaviours • Some innate behaviours modifiable • Types of innate behaviours • Homeostasis, reflexes, tropisms, modal action patterns, reaction chains
Elicited Behaviours • Behaviour occurs in reaction to an environmental stimulus • For example: • Face moving stimulus in peripheral vision • Sneeze if inhaling dust, a bug, etc.
Homeostasis • Internal balance of the body • Drives • Regulatory drives
Osmotic Homeostasis • Regulating body H2O level • Example: at a party • Eat peanuts/popcorn/chips • Increase salt concentration • Thirsty...drink beer • Increases H20; dilutes salt concentration • But, alcohol = diuretic • Pee...decreases H20; increases salt concentration even more • Thirsty ... drink more beer • Pee even more; salt concentration increased again • Etc. • Solution? Drink water!
Control System • Comparator • Reference input • Actual input • Action system • Output • Feedback system (closed-loop system) • Response lag
Comparator Reference input Output Actual input Action System Blood Salinity Eat more peanuts! Drink water! Eat peanuts!
Reflexes • Stereotypic movement patterns • Reliably elicited by appropriate stimulus • Survival benefit
Principles • C.S. Sherrington • Spinal animals (dogs) • Threshold for activation • Latency until response • Irradiation of response
Reflex Arc • Monosynaptic • One sensory and one motor neuron • Polysynaptic • One or more interneurons connect sensory and motor neurons • Interneurons allow processing and/or inhibition within spinal cord • All but simplest reflexes
Patellar Reflex • Monosynaptic • Patellar tendon struck • Stimulates stretch sensory receptors (muscle spindles) • Triggers afferent impulse in sensory nerve fiber of femoral nerve leading to L4 of spinal cord • Sensory neuron synapses directly with motor neuron, conveying efferent impulse to quadriceps • Necessary for walking without conscious thought en.eikipedia.org/wiki/File:Patellar-knee-reflex.png Animation
Pupillary Light Reflex • Controls diameter of pupil • Greater light --> pupil contracting • Lower light --> pupil expands • Cranial nerves; two sensory, two motor en.wikipedia.org/wiki/File:Ciliary_ganglion_pathways.png
Tropisms • Orientation or movement of whole organism • Kinesis • Movement random with respect to stimulus • Taxis • Non-random (directed) movement with respect to stimulus • Control systems
Simple Agent Excitatory or inhibitory Propulsion system + Sensor - Body
Movement: Environment Perfectly homogenous Non-homogenous
+ + Kinesis Homogenous Locally cool so stops slower fast Non-homogenous Locally cool so stops
Only Slightly More Complex Agent Excitatory or inhibitory + - Propulsion system Sensors + - Body
+ + + + Taxis
- - - - Taxis
+ + + + What Would This Do?
Modal Action Patterns • Originally “fixed”; variable to some degree • Species specific, often state dependent • Sign stimulus activates a dedicated neural network (innate releasing mechanism) • Go to completion in sequential
MAPs • Graylag goose • Rolls displaced egg near its nest back with beak • Sign stimulus: displaced egg • Remove egg during sequence • Goose keeps pulling head back as if egg was there • MAP video www.cerebromente.org.br/n09/fastfacts/comportold_I.htm
Supernormal Stimuli • Extreme version of sign stimulus • Size • Colouration • Preference for supernormal stimuli • Sometimes detrimental
Beetles on the Bottle • Gwynne & Rentz (1983) • Male Jewel beetles (Julodimorpha bakewelli) • Colour and reflection of bumps on bottle as supernormal stimuli for female beetle
Mimicry • Code-breaking • Brood parasitism • Cowbird, cuckoo • Noisier, more energetic behaviour • Conveys urgent need for food Reed warbler feeding cuckoo Wikipedia.org/wiki/Fixed_action_pattern
Reaction Chains • Initiated by a particular stimulus • Progression condition dependent • Starts with most appropriate behaviour in chain • Can end before chain complete
Reaction Chain Stimulus Action (behaviour) Outcome (new stimulus)
Reaction Chain S1 A1 A2 A3 A4 S2 S3 S4
Sequential Organization • Functionally effective behaviour sequences • Non-random • Appetitive behaviour • Early components of sequence • Consummatory (i.e., completion) behaviour • End components of sequence
Variability to Fixed • Appetitive behaviours • Can take a variety of forms dependent upon situation • Consumatory behaviours • Highly stereotypic
E.g., Foraging • General search mode • Focal search mode • Food handling • Injestion General to specific
Habituation and Sensitization Simplest form of Learning
Habituation • Decrease in a response following repeated stimulus presentation • Note: not everything that results in a decrease in response is habituation Sensitization • Increase in a response following repeated stimulus presentation
Time Course • Habituation • Short-term • Seconds to minutes • When many stimuli presented frequently • Long-term • Hours to days • When fewer stimuli presented less frequently • Sensitization • Short-lived • Seconds to minutes
Stimulus Specificity • Habituation • Quite stimulus specific • Stimulus generalization of habituation • Sensitization • Not very stimulus specific • But not totally generalizable (e.g., sensitization to shock only generalizes to other exteroceptive cues)
Spontaneous Recovery • Post habituation or sensitization • Return of original level of responding • Due to passage of time
Dishabituation • Quickly restores response after habituation • Exposure to extraneous stimulus • Essentially, sensitization • Habituation and sensitization working in opposition
Sensory Adaptation • Temporary change in neural response to a stimulus as a result of the preceding stimulus • Habituation is response specific; sensory adaptation is not
Response Fatigue • Due to use neurons or muscle fibers no longer functioning optimally or at all • Habituation is stimulus specific, response fatigue is not
Physiological Mechanisms of Habituation • Neurologically simple • Seen across species • Example: Aplysia
Aplysia Gill-Withdrawal Reflex gill withdrawal muscle sensory receptor sensory neuron motor neuron interneuron
Synaptic Effects of Habituation • Decrease in excitatory conductance • No change in postsynaptic sensitivity • Reduced neurotransmitter release • Decrease in active zones
Learning Through Habituation • Learning without new axons/synapses • Chemical change at synapse • Plasticity
Opponent-Process Theories • Assumes two opposing components • Observable behaviour • Net sum of two underlying processes
Dual-Process Theory of Habituation • Groves & Thompson (1970) • Competitive • Habituation process and sensitization process • Behaviour of habituation or sensitization is the net sum effect of the two processes
SENSITIZATION HABITUATION S + + Net S Net H H - -
Habituation Process • S-R system • Shortest neural path connecting sense organs to muscles • Reflex arc • Activated with each presentation of eliciting stimulus
Sensitization Process • State system • Nervous system components determining organisms general level of responsiveness • Only activated by arousing events • Altered by drugs, emotional experiences