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Theory of Computation Semester Project: Vending Machine. Presentation of Design Matthew Rodgers. Contents. Vending Machine Specifications State Machine GUI Comments. Specifications. Implementing a vending machine using a Graphic User Interface and state machine.
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Theory of Computation Semester Project:Vending Machine Presentation of Design Matthew Rodgers
Contents Vending Machine Specifications State Machine GUI Comments
Specifications Implementing a vending machine using a Graphic User Interface and state machine. Adding in other physical vending machine ideas, hopefully: Exact Change? (Thank you, Karlis.) Sold Out? Any other ideas?
GUI • Specific implementations • C# • Possibly XNA 3.5/4.0 (if I can learn it in time) • Prices for items will be relatively low so that there isn’t too much extra work for testing. (No one wants to click on a nickel for hours • It could still later be changed to add more “expensive” items and more variety. (Although, in a GUI, physical space is at a premium.)
Changing the Paradigm • Questions? • Concerns? • Any helpful ideas or concepts? • What would you like me to add?