1 / 6

Internet Entertainment

Internet Entertainment. Mark A Gregory Senior Lecturer, RMIT University Department of Communication & Electronic Engineering. Definition.

raoul
Download Presentation

Internet Entertainment

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Internet Entertainment Mark A Gregory Senior Lecturer, RMIT University Department of Communication & Electronic Engineering

  2. Definition • The application of programs & systems on the Internet to provide a means for Internet users to participate in an activity that is both entertaining & structured. Internet Entertainment

  3. Motivation • Examples • The Microsoft Game Zone™ via its “Premium Games” earns US$25 million p.a. by just charging US$2 per hour. • Disney.com via its “Games” section. PLEASURE for CONSUMERS REVENUE for SERVICE PROVIDERS Internet Entertainment

  4. Forms of Internet Entertainment Internet Entertainment

  5. Demand for Skilled Graduates • Skill Areas: • Web programming (HTML,ASP, ISAPI) • Scripting languages (JScript, VBScript) • C++, Java • ActiveX controls, COM components, using CORBA • Microsoft Windows NT services, SQL, etc. Internet Entertainment

  6. Conclusion • Internet Entertainment is a commercially viable venture. • There are still many technical issues & challenges giving rise to new opportunities. • Inevitably, the social & ethical issues have to be examined too. Internet Entertainment

More Related