150 likes | 274 Views
By Samuel Reiter. Project Overview. QFTG is a sidescrolling action adventure game Players move through a series of stages Narrative driven: gameplay is based around a short story Capstone is a demo of the game. Deliverables. Website for game with link to play hosted on ITCD5 server
E N D
Project Overview • QFTG is a sidescrolling action adventure game • Players move through a series of stages • Narrative driven: gameplay is based around a short story • Capstone is a demo of the game
Deliverables • Website for game with link to play hosted on ITCD5 server • 2D sidescrolling gameplay • 4 unique spells to use • Original music, art and story • 2 Levels to play through • Quick, pick up and play functionality • CD with copy of game
Accomplishments • All enemies drawn and animated in Flash Sibergoblin Sibergoblin Sibergoblin Aclucanis Droideth Nyctycth The Undead Twilight Elf Slimor Hersevalg
Spells built, animated and functional Fireball / Pyrogenesis Icebolt / Cryotronetics Blades of Air / Aerogladiation Energy Shield / Magnetoscutiform
Songs, most sound effects in place • Intro music • Title screen music • Music for all 5 levels • Most effects with sound • Attacks • Dying • Interface management
Enemy behavior and A.I. in place • Enemies seek players when in range • While idle, will walk back and forth, or stand still in quiet contemplation Slimor attacking Sibergoblin attacking
Other Accomplishments • 2 Levels built • Intro movie • Narrated Star Wars style prologue
What Remains • Finish tweaking A.I. • Implement rest of in-level events • Finish remaining levels (if time available) • Draw and scan background images • Add remaining characters
Problems • Buggy A.I. • Need to fix behavior of slimor attack • Find source of problem in code • Test until satisfied
Finished on Time? • If all goes according to plan • Had to cut features to stay on track • Possibly 3 remaining levels • Possible save/load feature • Possible boss fights
Summary The Quest is nearing completion, despite some road bumps.