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Advanced Instructional Design. Dr. Karen Rasmussen EDG 6335. Contacting Me. M/R (2-5) M (online) 8-10 W (online) 8-10 krasmuss@uwf.edu 474-3372. This Class. Investigation into ID Models Case Studies Access to Internet/WWW Web Resources Communication Case Study Review. Class Topics.
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Advanced Instructional Design Dr. Karen Rasmussen EDG 6335
Contacting Me • M/R (2-5) • M (online) 8-10 • W (online) 8-10 • krasmuss@uwf.edu • 474-3372
This Class • Investigation into ID • Models • Case Studies • Access to Internet/WWW • Web Resources • Communication • Case Study Review
Class Topics • Define ID • Create a Theoretical Basis for ID Theories and Models • Apply ID Theories and Models
Class Assignments • Class Activities and Participation • Paper • Class Topic • Theoretical, with Application Examples • Short Discussions (2) • Individual Difference Study • Case Study (Group)
Text and Resources • Gustafson & Branch: Survey of Instructional Development Models • Ertmer & Quinn: The ID CaseBook • Web Resources
Tonight’s Agenda • Defining Instructional Design • Taxonomies • Reviewing Smith & Ragan
Saturday Classes • Case Analysis and Report • Case 1: Group Practice and Individual Response to Threaded Discussion (Date TBA) • Case 2: Group Report to KLR by 4/27
For Next Week • Send Dr. Rasmussen an e-mail • Locate the Web Site • Subscribe to the listserv • Choose an Individual Difference
What is it? • discipline • field • profession • art • science
1986 Definition • science of creating detailed specifications for the development, evaluation, and maintenance of situations which facilitate the learning of both large and small units of subject matter AECT, 1986
1994 Definition • theory and practice of design, development, utilization, management, and evaluation of processes and resources for learning Seels & Richey, 1994
What is the Purpose Of Instructional Design?
The Purpose of ID is to….. create situations where people can learn
Theoretical Basis of ID • Systems Theory • Communication Theory • Instructional Theory • Learning Theory
What is a Theory? • set of related propositions • suggest why events occur • propositions consist of concepts, linkages, or relationships
Purposes of Theories • provide patterns for interpretation • link studies together • supply frameworks where concepts and variables develop significance • permit interpretation of larger meanings of findings • provide structure for interpretation • ultimate role: Prediction
What is a Model? • representation of reality • physical • visual • symbolic (using verbal descriptions) • flowcharts, simulations
General Systems Theory • ordered • made up of many components and processes • relationships between various elements • relationships between attributes of elements • complete whole • open, closed, natural, or contrived • hierarchical (suprasystem, subsystem) • structure determines function
General Systems Theory & ID • order • planning • analysis • synthesis
Communications Theory • information passed from one place to another • open systems
Transmission Model Source Sends Message Encodes Transmits Receiver Accepts Message Decodes Determines Meaning Channel Noise Field of Experience Field of Experience Environment
Communication & ID • Message Design • Interaction • Active Learning
Learning Theory • Behaviorist • Cognitivist • Constructivist
Behaviorist - Implications • Reinforcement; Motivation • Retention • Transfer • Learner Performance
Cognitivist - Implications for ID • promotion of retention • practice • techniques for encoding, storing, retrieving • chunking • mnemonics • meaningful organization • advance organizers
Constructivist - Implications for ID • Discovery Learning • Student-generated goals • High-level problem solving • Ill-structured domains
Learning Theory & ID • Philosophy • Learning Outcomes • Activities
Instructional Models • Prescriptive • Descriptive • help determine “how” to create • Smith & Ragan, Dick & Carey, Gagné, CDT, Layers of Necessity, Elaboration Theory, ARCS, ADDIE
Instructional Models & ID • Guides • Plans
What Does this Mean to Instructional Designers?
Core Elements for Systematic Design • determine learner needs • determine goals and objectives • construct assessment procedures • design/select delivery approaches • try-out instructional system • install and maintain system
What are Domains/Taxonomies • Classification schemes • ID (Seels & Richey) • Learning Outcome Taxonomies • Gagné • Bloom
Domains of ID (Seels & Richey) • Design • Development • Utilization • Management • Evaluation
Domains of ID Design • ISD • Message Design • Instructional Strategies • Learner Characteristics
Domains of ID Development • Print Technologies • Audiovisual Technologies • Computer-based Technologies • Integrated Technologies
Domains of ID Utilization • Media Utilization • Diffusion of Innovations • Implementation and Institutionalization • Policies and Regulations
Domains of ID Management • Project Management • Resource Management • Delivery System Management • Information Management
Domains of ID Evaluation • Problem Analysis • Criterion-Referenced Measurement • Formative Evaluation • Summative Evaluation
Learning Outcome Taxonomies • Gagné • Verbal Information • Cognitive Strategies • Attitudes • Psychomotor Skills • Intellectual Skills • Discrimination, Concrete Concept, Defined Concept, Rule, Higher-Order Rule
Learning Outcome Taxonomies • Bloom - Cognitive • Recall • Comprehension • Application • Analysis • Synthesis • Evaluation
Instructional Design Models Smith and Ragan