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Re-Launch Proposal. Contents. State of Affairs A new story Proposed changes Target audience Final thoughts. State of affairs.
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Contents State of Affairs A new story Proposed changes Target audience Final thoughts
State of affairs In an effort to improve upon the strengths and weaknesses of the Global Agenda game by Hi-Rez Studios this presentation will outline key changes for a successful re-launch. It will also show how to build upon the player base and greatly improve the overall value of this game.
A new story “The Sky Is Falling, the Sky Is Falling!” The alliances are beginning to become complacent in their power grabs, thinking that they have nothing to fear from the Commonwealth… Global Agenda: The Standoff between the United Space Confederacy and the Commonwealth – who will be victorious?
Proposal Freedom Discover History New Environments New Equipment & Gadgets New Threats Give players what they WANT!
Proposal • B E F O R E Instanced spaces Repetitive “grinding zones” Randomly chosen mission teammates Combat theaters restricted to land No over-arching plot Little Commonwealth activity Subscriber-only alliance membership Non-adjustable UI
Proposal • A F T E R Continuous Spaces with Realistic Weather Player-initiated changes to levels/maps Randomized mission environments Land, Water, Air, & Space Randomized mission sites Underwater & Floating Cities Space stations & Jungles
Proposal • A F T E R Players select mission party Combat operation “hot spots” Combat theaters on/in Water, Ground, Air, & Space Meaningful NPC presence with quests
Proposal • A F T E R Greater Wildlife Presence “A New Breed” Enhanced Animals as Pets
Proposal • A F T E R Non-subscribers may join an alliance but not have VoIP New solo-player mission: “Destroy It and They Shall Run – Build It, and They Shall Come”
Proposal • A F T E R New world-altering plot: “The Sky Is Falling, the Sky Is Falling!” Full UI Customizability New Sciences & Technologies for players to learn New Mech for each class
Target audience This re-launch will keep the current players interested longer as well as appealing to a wider array of players world wide due to the massive overhaul of the current system. “The Sun Never Sets on Global Agenda” (hirezstew, 2010)
Final thoughts This re-launch will improve upon the existing strengths of the game as well as incorporating exciting and new forms of game play that will enhance the players enjoyment and be better prepared to rival the top competitors in its genre. Global Agenda : S T A N D O F F
Credits GROUP “C” Sentient Code Studios Studio President Nick Poling Senior Vice President Carlos Mabalot Junior Vice President Ray Brundridge
References MarkyX. (2010, February 18). True Game Headz. Retrieved April 14, 2010, from Global Agenda Review: The Game Has Changed: http://www.truegameheadz.com/blogheadz/global-agenda-review-the-game-has-changed/ Studios, H.-R. (2008). The Game. Retrieved April 9, 2010, from Global Agenda: http://www.globalagendagame.com/TheGame_Description.html hirezstew. (2010, April 9). The Sun Never Sets on Global Agenda. Retrieved May 1, 2010, from Global Agenda News Network: http://forum.globalagendagame.com/gablog/index.php/2010/04/09/the-sun-never-sets-on-global-agenda/# Professional Voice Over : CorynMabalot Global Agenda Stand Off