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Digital Media 101. Drivers & Frameworks: How We Got Here and Where We are Going. Dr. Gigi Johnson, Executive Director, Maremel Institute Education Programs in Media and Cultural Change @ maremel. 1. Computers as a retail consumer product seemed humorous in 1965.
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Digital Media 101 Drivers & Frameworks: How We Got Here and Where We are Going Dr. Gigi Johnson, Executive Director, Maremel InstituteEducation Programs in Media and Cultural Change @maremel 1
Computers as a retail consumer product seemed humorous in 1965 Cartoon, Gordon Moore articleElectronics, Volume 38, Number 8, April 19, 1965. 2
2 Forces Geometrically Changed How We Connect Dramatic increase and diffusion of data, storage, and computer processing power into the system and into homes and cell phones Dramatic decrease in the cost of “distance” (Cairncross, 1997) from both deregulation and technology creating infrastructure and reduced per minute or per connection cost 3
Source: Intel.com1965: prediction that the number of transistors on a chip will double about every two years Moore’s Law continues to drop cost and increase speed of computing Source: Deloitte’s Center for the Edge 4
Kuyper’s Law: Storage Cost Continues to Plummet Source: Deloitte’s Center for the Edge 5
Bandwidth Continues to Decline in Cost, Increase in Speed and Capacity Source: Deloitte’s Center for the Edge 6
Internet is Reaching the Last Third of U.S. users, Mostly Over 65 Sources: Deloitte Center for the Edge, Pew 7
US Mobile Has Reached Saturation; Internet/4G to Keep Growing 8
4 costs have transformed content creation, transport, and playback Cost of digital distribution and inventory Costs of transit and storage Costs of creation and tools Costs (and rewards) have increased to integrate, e.g., Google, Facebook, Vevo, YouTube, Twitter, etc. 11
Resulting Power Shifters and New Limits • Extensive computing power in the home and inexpensive storage -- heading to Cloud Computing • In most countries, broadband in expansion or late adopter stage • Battery/power being “solved” • Compression (continuing) to be “solved” • Heat (heat?)/energy use • Tools for inexpensive creation 12
Time of Consumption • Place of Consumption • Metaphors/rules of consumption • Time of Capture • Place of Capture • Rules of Capture/Editing/Context Time Space Connections Media technologies connect “Where” and “When” 13
Progressive Media Have Re-sliced Time and Place for Consumers 14
New Media Cracked Open Time and Place Permanently …so will we ever need to purchase another copy of a library media? DATA is now the driver. 16
Digital Connection Drivers are Reconnecting Time and Place with Data Technologies of Connection • Metadata to the frame • Recording relationship with user • Recording relationship with distribution • Influencing relationships with filter and relationship with other media objects • Allowing connection with other media objects 17
Data now measures and guides connection between consumer use and advertiser measurement of time Time: Sliced and Diced with Data 18
Data Driving New Business Models • Licensing and new syndications • Razor/blade – cross-subsidy • Paying for virtual goods or relationship • Versioning/”Freemium” (free or inexpensive versions to promote and for various media) • Selling data and behavior (like advertising) • New “Windows” – new slicing economic rent by timeframe and technology limits • “Library” – selling different time/place values for paid-for content 19
Variable Inputs + Uncertain Outputs = Excess Production and Capacity Abundant Creation Creative Community Source: Caves, Creative Industries, 2000 New Filters + New Abundance Drive New Creative Industry Structures 20
Gartner’s Hype Cycles: New Models Push in with Inflated Expectations 21
Global Shifts to Connected Participation Source: Universal McCann Wave4 7/09 26
Citizen journalism unleashed whole new realms of participation, politics, and recommendations 27
Wireless: 3G projected to strongly penetrate before 2016, behind Europe and Japan 28
Consumer decision points are changing to “right now” . . . and instant data is now available for that decision influencing moment 30
Shifting Powers: Information, Recommendation, and/or Relevance Techmeme: Social graph vs. Interest graph – The Age of Relevance 31
Data Recrafts Assumptions Around Territory and Contracts Local: Collecting local audiences for local advertising, local media content, and geo-contracted structures of national content and ads…. Search-based local advertising: restructuring hyperlocal market…release of mechanical “need” for local content distribution over time (including education? Newspapers?) New business combinations? Local creation? Local social tools/conversations? 32
Data "Flow": Newer Need for two-way Infrastructures • 2-way information on music, books, digital publishing, connected media • Distribution to dozens or hundreds of distribution points in different formats • Need to realign internal company processes – reinvent the pipes of the corporation – to maximize these assets • Not just digital workflow – digital decision-making 33
Music as a Small-File Canary: What Happened? Source: RIAA figures; Digital Music Newshttp://infographicchart.posterous.com/chart-the-real-death-of-the-music-industry 34
Digital Now: Singles On DemandChanging Tides of US Music Sales Source: RIAA figures; Digital Music Newshttp://infographicchart.posterous.com/chart-the-real-death-of-the-music-industry 35
Advertisers: Catching and Driving Change Source: Blackstone 37
TV: Tipping into Data, Relational, and Social? Source: Silicon Valley Insider
TV: What and Where? Source: XBox
Dr. Gigi Johnson, Executive Director Maremel InstituteEducation Programs in Media and Cultural Change @maremel 626-603-2420 www.maremel.com