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Chapter 28. Reflection and Refraction. HOME. When light falls on the surface of a material, it can be re-emitted without a change in frequency or wavelength. This is reflection. Red Light. . . Red Light.
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Chapter 28 Reflection and Refraction HOME
When light falls on the surface of a material, • it can be re-emitted without a change in frequency or wavelength. This is reflection Red Light Red Light
or it can be absorbed into the material and be dissipated as heat or propagate through the medium, atom by atom or molecule by molecule. This is (refraction) In this case, there is a change in wavelength but no change in frequency. This also means that the wave speed also changes. (It slows down a little)
Red Light Red Light V1 =1f Red Light V2 =2f V1 =1f
Reflection:The return of light rays from a surface in such a way that the angle at which a given ray is returned is equal to the angle at which it strikes the surface. • Refraction:The bending of an oblique ray of light when it passes from one transparent medium to another.
Fermat’s Principle of least times • c. 1650: Pierre de Fermat proposes his principle of least time: • Out of all possible paths that light might take to get from one point to another, it takes the path that requires the shortest (least) time.
Answer: It takes the path of least time! The distance from C to B equals the distance from C to B’ B A C Imaginary line – not a light ray. B’
Other Geometrical Consequences Angle of incidence Angle of reflection Incident ray Reflected ray Angle of incidence equals the angle of reflection.
Diffuse Reflection Incident parallel rays Reflected rays are not parallel Rough surface
Specular Reflection Incident parallel rays Reflected rays are parallel Smooth Surface
Plane Mirrors Image appears to be as far back in the mirror as it is in front of it.
The mirror forms a virtual image Real Object Virtual Image Side view of the mirror
Geometrical Optics of acurved mirror Object f Real inverted Image. Magnification <1
Object Virtual Noninverted image Magnification <1
Parabolic Mirrors Parallel rays converge to a common point Focal Point
Technological Applications: Communications Satellite dishes and Radio Astronomy
Refraction • The bending of light as it passes from one transparent medium to another
I : angle of incidence air i r: angle of refraction Glass, water, etc. Normal r
Index of refraction n = c/v = index of refraction. nair 1.0 nglass 1.5
Snell’s Law or The Law of Refraction nisin(i) = nrsin(r)
Example of Double Refraction Air Air Glass A i r r i B
Convex (Converging) Lens Focal Point
Mirage- Light travels faster through the hot , less dense air. Hot Air
Observer Apparent position of frog Frog
Rainbows 42o Water drops 40o
Total Internal Reflection (TIR) Critical Angle
Total Internal Reflection (T.I.R.) T.I.R. Angle greater than critical angle Critical Angle
As i approaches the critical angle, r approaches 90o Air r Glass i
nisin(c) = nrsin(90o) nisin(c) = nr Sin(c) = nr/ni This allows us to determine the critical angle, c
Lenses Double Convex (Converging) Lens Focal Point Focal Length
Double Concave (Diverging) Lens Focal Point Focal length
R focal length Central Center of Curvature Axis
Real Object Inverted Real Image f f
Noninverted Virtual Image Real Object
Virtual, non-inverted Image f f Real Object
Virtual, non-inverted Image Real Object
End of Chapter 27 HOME