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2013-14 Contest Orientation. This Year’s Challenge. Communicate a Message. Carnegie Science Center Friday, December 13, 2013 7:00 AM – 4:00 PM. Chain Reaction Contraption Contest. Pre-contest day activities Register and set-up (7:00 – 8:00) Preliminary Round (8:00 – 11:30)
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This Year’s Challenge Communicate a Message • Carnegie Science Center • Friday, December 13, 2013 • 7:00 AM – 4:00 PM
Chain Reaction Contraption Contest • Pre-contest day activities • Register and set-up (7:00 – 8:00) • Preliminary Round (8:00 – 11:30) • Operations Judging • Special Awards Judging • Special Awards Winners & Finalists (12:00-12:30) • Final Round (12:45-3:30) • Operations Judging • Final Awards Ceremony (3:45-4:00)
Awards Operations Judging • The top 3 teams will receive prizes • For the School • For the 4 Official Team Members • Special Awards Judging • Best Use of Gravity • Rookie of the Year • Longest Successfully Executed Contraption • Best Presentation • Most Mechanical • Most Efficient Reset • Best Execution of a Theme
Official Handbook Check out the handbook for a complete list of rules, score sheets, forms, available points, potential deductions and important dates! www.chainreactioncontest.org
Conceptual Design • An illustrative drawing or drawings of your ideas for your contraption • Does not need to match contest day contraption • High level, not detailed steps • Due October 11th
Photographic Progress Reports • A picture or two of the contraption's evolution • Summary of what has happened • Current list of steps • Issues/challenges • Innovative applications • Due Oct 23rd, Nov 13 and Dec 4th
List of Materials • Detailed list of items on the contest day contraption • New – donated or purchased materials • Used – recycled or scavenged materials • Estimate the value • Due Contest Day
Rules • Dimensions • The finished contraption must not exceed 5 ft x 3 ft x 2 ft. The contraption, while operating, must remain inside the dimensions. The platform is included in the maximum dimension measurement.
Rules • Restarts & Human Interventions • If your contraption should fail during its operation, you may decide whether to: • continue the run by helping a step along (a human intervention) • give up on the run and starting over (a restart) • Time Limit • Each contraption must take at least 30 seconds to run completely through its steps and must not run longer than 2 minutes. • Your reset must take less than 4 minutes.
Several Key Questions • How well does the contraption complete the requirements of the task? • How unique and creative is the approach to achieving the task? • How creative is the engineering design of the contraption?
Tips for Success – Pre-contest • Step 1 – Read the Handbook! • Pay attention to the score sheets while planning your contraption and contest day strategy. • Come up with a design and construction plan • Set a schedule • Complete all activities on-time and in-full • Dream, Build, Test and Revise – Think Repeatable • Be patient, allow time to correct the flaws • Be bold: change a step if it does not perform consistently • Be creative and don’t get discouraged • Practice
Tips for Success – Contest Day • Anticipate what could happen • Emergency supplies and consumables (your “triage kit”) • Transportation issues • Show your hard work • A polished verbal presentation “sells” your contraption • Highlight key, unique and creative approaches and steps • Contraption Operation • Have a checklist and use it to make sure everything is right before starting each run. • Check with the judges before touching the contraption. • Relax and have Fun!
Contraption Demonstration • 2009-10 Contest – Construct a Building
Contraption Demonstration • 2012-13 Contest – Fill a Container and Close It
Step Definition A step is defined as an action that results in another action working towards the final goal of the contraption. For example, the act of tipping over a block of wood with a rolling ball is a step. The actual tipping motion of the block is NOT a step, unless it causes another action to occur. A series of the same actions repeated (such as dominoes knocking each other over or a ball hitting another ball) is considered to be one step in the spirit of the Chain Reaction Contraption Contest.