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BELAJAR DESAIN VEKTOR DAN BITMAP

BELAJAR DESAIN VEKTOR DAN BITMAP. SMA Kelas X Semester II. Oleh: Heri Istiyanto. Standar Kompetensi. 1. Menggunakan perangkat lunak pembuat desain grafis. Kompetensi Dasar. 1 .1 Menunjukkan perbedaan gambar berbasis vektor dan bitmap. Materi.

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BELAJAR DESAIN VEKTOR DAN BITMAP

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  1. BELAJAR DESAIN VEKTOR DAN BITMAP SMA Kelas X Semester II Oleh: Heri Istiyanto

  2. Standar Kompetensi 1. Menggunakan perangkat lunak pembuat desain grafis Kompetensi Dasar 1.1 Menunjukkan perbedaan gambar berbasis vektor dan bitmap

  3. Materi Isikan materi Anda disini. Isikan materi Anda disini. Isikan materi Anda disini. Isikan materi Anda disini. Isikan materi Anda disini. Isikan materi Anda disini. Isikan materi Anda disini. Isikan materi Anda disini. Isikan materi Anda disini. Isikan materi Anda disini. Isikan materi Anda disini. Isikan materi Anda disini.

  4. SOAL 1: Sebutkan perangkat lunaK/software vektor! LIHAT JAWABAN

  5. VIDEO

  6. JAWABAN Yang termasuk perangkat lunak vektor adalah, CorelDraw Macromedia Freehand Adobe Illustrator

  7. DAFTAR PUSTAKA • Ees.2004.Kekuatan Garis dan Warna.Jakarta: Penerbit Elex Media Komputindo

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